# After a relog the sv’s have disappeared again

**URL:** https://forum.empyrion-homeworld.net/t/after-a-relog-the-sv-s-have-disappeared-again/8988
**Category:** 🆘 Get Help
**Tags:** support
**Created:** [December 17, 2017, 7:58pm UTC](https://forum.empyrion-homeworld.net/t/after-a-relog-the-sv-s-have-disappeared-again/8988 "2017-12-17T19:58:12Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![RexXxuS](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/rexxxus/32/24823_2.png) [@RexXxuS](https://forum.empyrion-homeworld.net/u/RexXxuS)
#### Post date: [December 17, 2017, 8:26pm UTC](https://forum.empyrion-homeworld.net/t/after-a-relog-the-sv-s-have-disappeared-again/8988/2 "2017-12-17T20:26:36Z")

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the ship invisible workaround is even working in space it looks like

> [@Blueprint does not spawn / invisible ship workaround](https://forum.empyrion-homeworld.net/t/blueprint-does-not-spawn-invisible-ship-workaround/4799):
>
> Hey @everyone, since some people had this issue already here is an important workaround for that bug for now: Intro: you spawn a blueprint and it doesn’t show up at all? have a blueprint of just a block in your libary. Really just a no brainer blueprint you can always make quick Any time your blueprint doesn’t show up just spawn that dummy blueprint Both blueprints will now show up. It’s like spawning another blueprint triggers this internal game function properly. Sadly admin wise we can’…

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