# Alien core (AlienAlisium) mission not work

**URL:** https://forum.empyrion-homeworld.net/t/alien-core-alienalisium-mission-not-work/18241
**Category:** 🆘 Get Help
**Created:** [April 26, 2019, 7:48am UTC](https://forum.empyrion-homeworld.net/t/alien-core-alienalisium-mission-not-work/18241 "2019-04-26T07:48:18Z")
**Posts on this page:** 1
**Showing post:** 24

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### Author: ![RexXxuS](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/rexxxus/32/24823_2.png) [@RexXxuS](https://forum.empyrion-homeworld.net/u/RexXxuS)
#### Post date: [May 2, 2019, 7:41pm UTC](https://forum.empyrion-homeworld.net/t/alien-core-alienalisium-mission-not-work/18241/24 "2019-05-02T19:41:51Z")

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Thanks for the feedback everyone.

> [@h1myname1sdav1d](#):
>
> Its still a little tricky to get switches to flip when in groups for everyone in the group.

The PDA does not trigger on any signal anymore. Only who is near the lever. That should not be in conflict with other players like the Signal logic would be.

> [@h1myname1sdav1d](#):
>
> Its now EXTREMELY difficult. We did it with 3 experienced players and could not even get half way. Probably a little too hard.

It was just a little change with huge impact 😉  
See here:

> [@Alien Asylum upgrade](https://forum.empyrion-homeworld.net/t/alien-asylum-upgrade/18309/2):
>
> Thanks for your feedback about the little rework I made yesterday @pentex Changelog: retextured and recolored the POI reordered the PDA Mission so it gets a new internal ID added some blocks at important places added some hidden loot containers + custom manual loot updated some NPC spawner with new NPCs. (less total horrors and more Ripper Dogs, Rocket / Sniper Zirax) activated for every door except the first stage, that NPC can open them The last change is probably the biggest one with big …

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