# Alpha 9.3: Bug Fixes and Improvements - Part III

**URL:** https://forum.empyrion-homeworld.net/t/alpha-9-3-bug-fixes-and-improvements-part-iii/16796
**Category:** Empyrion Announcements
**Created:** [January 29, 2019, 12:41pm UTC](https://forum.empyrion-homeworld.net/t/alpha-9-3-bug-fixes-and-improvements-part-iii/16796 "2019-01-29T12:41:29Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![RexXxuS](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/rexxxus/32/24823_2.png) [@RexXxuS](https://forum.empyrion-homeworld.net/u/RexXxuS)
#### Post date: [January 29, 2019, 12:41pm UTC](https://forum.empyrion-homeworld.net/t/alpha-9-3-bug-fixes-and-improvements-part-iii/16796/1 "2019-01-29T12:41:29Z")

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![[​IMG]](https://i.imgur.com/qH6xzJ3.jpg)  

  
Hi Galactic Survivalists!  
  
With Alpha 9.3, we finalized the stabilization phase for our last major Alpha 9 release. Besides fixing many bugs that you reported (thanks again!), we improved the AI behavior of several creatures and updated some outdated NPC models (eg Golems). We also changed the way how NPCs behave when used in POIs. From now on, builders will have a choice whether NPCs can trigger sensors (light and motion sensors) or open doors...  
  
[Alpha 9.3: Bug Fixes and Improvements - Part III](https://empyriononline.com/threads/alpha-9-3-bug-fixes-and-improvements-part-iii.47408/)
