What happened?
=> Ran a repair for halycon st on a advanced repair bay lastnight, came back this morning to a “repaired” copy of the ship about .2 miles down from the origonal
Player(s) with issue? (steam name)
=> Dagaree
Server? (+ EU or + NA or RE EU or RE NA)
=> RE NA
When did it happen? (Use server time: type ingame cb:time)
=> noticed on login 17:00 or so
On which Playfield?
=> Chades - AZZ, someone reccommended I try warping, so ship is now located in ECC, reading forums after the fact, realized I probably should not have moved it.
Structure ID(s) (Open ingame console and type di)?
=> 14674462
How can we help you now?
=> Any way you could delete and respawn a copy of the ship? my only other recourse would be to salvage for a fraction of what went into the ship/repair
That is unfortunately a relatively common bug. I believe it happens if you don’t save a template manually, after spawning in a blueprint (from what I’ve heard).
We can’t really do much to help with this issue The best option you have would be to scrap or recycle your entire ship and spawn in a new one, and then save a template afterwards.
Yeah, kind of guessed as much, However when I try to manually break down the “copy” I receive the blocks, but they don’t visually go away from the “copy” so hard to tell what is actually gone.
Sounds like you need to restart your game ^^
If it persists, then I have no clue. You could use EGS Recycle to instantly recycle your entire ship, but you of course get less back compared to using a normal multitool.
If you decide to use EGS Recycle, make sure you read about it first, as you need level 5+ to get devices.