# Garage ships gun limit

**URL:** https://forum.empyrion-homeworld.net/t/garage-ships-gun-limit/20675
**Category:** HWS General Discussion
**Tags:** rules
**Created:** [September 19, 2019, 2:57am UTC](https://forum.empyrion-homeworld.net/t/garage-ships-gun-limit/20675 "2019-09-19T02:57:39Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![RexXxuS](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/rexxxus/32/24823_2.png) [@RexXxuS](https://forum.empyrion-homeworld.net/u/RexXxuS)
#### Post date: [September 19, 2019, 8:22am UTC](https://forum.empyrion-homeworld.net/t/garage-ships-gun-limit/20675/7 "2019-09-19T08:22:40Z")

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> [@Snowman](#):
>
> community BEFORE these things are implemented… like ‘economy’

Wrong mate!  
Discussions being made. Feedback was given.  
Overlimit weapons on HWS were a titled “Test” in the first place.  
The test failed in terms of consistency of blueprints, performance and gameplay.

> [@Snowman](#):
>
> I was not aware Ju had any right to make these decisions

Ju is the Garage Master, everyone knows this by now.

> [@Snowman](#):
>
> EVERY gun back to vanilla limits

For now this is the baseline to perform better benchmarks with Eleon.  
The recent benchmarks didn’t turn out well, cause Eleon complained to me that I am responsible for bad performance.

> [@Snowman](#):
>
> Then the economy

Wrong topic. Go here:

> [@HWS 10.X Economy Update!](https://forum.empyrion-homeworld.net/t/hws-10-x-economy-update/20637):
>
> Hello again HWS Community! Its been a really interesting several weeks of conversation. Thanks to everyone who participated in the poll I posted and for the new voting that you all contributed as the season came to a close. I’m excited about the work and thought that has gone in to the economy and I’m excited to announce the changes as well as share a bit more about where we’re at on projects we’re not yet ready to implement. A huge special thanks to Hayawen (will tag in final post) for his he…

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