What happened:
=> I was selling goods and some of them didnât buy. I wanted to take them back, but i couldnât and also got a enormous negative balance (-4,461,975,800,217,890,000.00 cr)
Player(s) with issue:
=> White_Dragon
Server:
=> EU
Time (cb:time):
=> 02 July 2020 15:25
Playfield:
=> ECC
Structure Name(s):
=> -
Structure ID(s):
=> -
How can we help you now:
=> Can you please fix this bag?
sorry for that. Its a game bug. Maybe @RexXxuS we should really turn that ingame marketplayce off
I also refunded the tax you payed.- Make sure not to stay in taxable orbits.
i admit is has its issues but I think it could bring exploration & PvP opportunities by having rare items hosted at low prices to encourage others to see whatâs out there.
Bob you have to consider. This thing with negative balance actually happens quite often. And on top of that anything bought from that market you have to pickup with in xx time. Many people lose items that way. And then thereâs no logs for the admins so they canât help with it.
@RexXxuS it is in the gameoptions.yaml
âEnableTrading: noneâ should shut the Eleon trading off completely.
The correct syntax isnât in any of the example files, but I found bug reports from 2018 where setting it to âfalseâ caused errors but setting it to ânoneâ worked. So unless they changed the syntax since then it should be ânoneâ.
Link to report.
The issue is, what happens to all the items that are currently already in the Eleon trading system once it gets changed?
But all random generated stars have Eleon Vanilla POIs - trading stations. Double fool.
But ECC is the hottest, so it would help if I remove it there at least.
It doesnât help overall though
I know thereâs a limited amount of POIâs.
Would it be possible to point out which POIâs have marketplaces manually, and then update the blueprints they spawn from so they donât have marketplaces anymore?
Sounds like a good question for Eleon then. Iâm guessing they changed the syntax/wording at some point and never bothered to put it in the example files.
It definitely used to be possible to turn it off, and it would be pretty foolish for them to remove the option to disable it. (Not that they donât do plenty of foolish stuffâŚ)
On second thought, they may have stupidly tied it into the NPC trading as well and then prevented it from being disabled. Itâs hard telling with Eleon sometimes.
Okay, I did some more digging and testing and I âthinkâ Iâve figured it out.
EnableTrading: All
Allows both trading to NPCs and to other players.
EnableTrading: player-to-player
Allows only trading through the Eleon trading system.
EnableTrading: player-to-NPC
Allows only trading to NPC traders.
No option to shut them completely off it seems, which would have disabled the NPC traders anyways.
So it seems like you would want to set it to âEnableTrading: player-to-NPCâ
If that doesnât work then Eleon has it completely screwed up and they changed things without documenting it at all, in that case they are the only ones that could help here.
So, the NPC faction traders in various orbits, why were these affected ? i never used the wanted/for sale options, just spoke with the NPC trader themselves, unless im missing something? please fill me in :x
Well sorry but correct me if im wrong i noticed some traders didnt reset their list, for example, Polaris Trader X in Y orbit has no more Large Matrix room to sell to. I could be wrong id need to test again.