Half of pulse lasers not working if not next to each other

======= NOTICE FOR HELP =======

What happened:
=>CV has 6 pulse lasers on each side. When in commander seat show only 6. Only 6 shoot.

Player(s) with issue:
=> Silwercastle

Server:
=> EU

Time (cb:time):
=> Always

Playfield:
=> Federation HQ

Structure Name(s):
=> TM-01

Structure ID(s):
=> 31524134

How can we help you now:
=> Fix or give to Eleon as bug…please

I believe this is becouse there is max amount of active weapons you can have. Reduce the amount of guns to make them work.

I did a bit of testing and found something strange. If all 12 lasers is staked 3x4 they all fire, but if you make them 2x6 only 8-10 work. My two sets of six only six work. I think we have a game bug here that is caused by the area the guns are spread.

How many guns (total) you got in the ship?

  1. All within allowed limit. 20 fixed, 9 mining, 43 turrets.

That makes it 29 in total for your mouse button.
Only 21 work in Empyrion.

Thanks, only 21… ouch 3 less than I was previously told.

This is a hardcoded limitation imposed by Eleon and they are the only ones that can change how it works. I doubt they will be changing this any time soon if ever at all.

The way Eleon is slowing down tools and weapons lately and imposing hard caps across the board we are more likely to see this number reduced in the future rather than increased.

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