Dear HWS Community,
after many months and even more efforts we are very proud to announce the release of HWS 11 - part 1!
But also this announcement is part 1 of 3, time is just missing, sorry.
Yes, let’s come to the most important part straight away:
HWS 11 is splitted in 3 parts
I tried to make more possible and prepared already a lot but time was just missing to put everything nicely in place.
So this is part 1, probably the biggest part, with a brand new universe.
Many take this for granted or misunderstand the concept of a real custom universe nowdays, with tools like SSG ruining that concept.
But this time, to be honest the first time after 4 years, Ju and I created an universe with as much details as time allowed us to do. With even a sheet where each resource is located and more. As explained in the video below, it was about time to pull it together:
So here it is, the Universe Map of HWS 11:
Time is missing to explain everything in details but trying to describe it short:
You should feel motivated to explore the whole universe within 3 months!
Because resources have a given logic where you will find them. There is no “everything” anymore in PvE and even in PvP you have to be creative and brave to get everything.
Promethium and Pentaxid for example have a consistent theme now. You will find them 99% of times in the Orbit / Sector.
Most planets have 2 deposit resources and some treasures. So exploration and a very curious pilot will be very successful now.
Again, I will probably explain more along the way here in the Forum and in the Guide, so let me use titles as new additions and cluster it in PvE and PvP.
PvE
FA Supply Packages Level 1 and 2 adjustment
No matter if supply packages, asteroids, deposits etc. we really want to go back to the roots and don’t spoil players with so much stuff anymore. At least for free with just one click or command.
The universe has so many treasures that it feel natural fun to get more and more. From our perspective there will be less and less goodies left and right out of thin air.
So the fa supply packages are still helping and different per Origin but not giving abundant of stuff like before.
Guide will be updated regarding that asap
Prototype Campaign
The HWS Story will get a massive push this year. We started slowly with Prototype and you can expect each HWS season as sequel to the previous season in terms of the story. More and more character will get introduced you will trade with, will help them and fight against them. Alone or with a team. In PvE or/and PvP.
Why did you got left behind by EGS?
The new Prototype Campaign is an experiment and we are really looking forward how it will play out. Please keep us informed.
I would really like to get a Diary about the HWS Tutorial / Journey / Prototype start in general, like @Bob did very nicely here.
The meaning of Death
Canceled for HWS 11 Part 1. We will work on the details
Inspired by Borderlands 3, other games and our vision to push immersion into HWS, there is also more meaning to death now.
You lose 1% Elemental Bank credits per death.
The EGS Cooperation can’t afford to clone and recreate you for free anymore.
A new enemy: Protoz
As mentioned here and there: I got permission from ravien_ff to use his Eden Project Scenario assets for HWS. It’s a lot he did and I could by far not implement everything, but some things are so cool, I hope you will enjoy it! Thank you very much ravien_ff again!
By accident his Drone theme matches perfectly our storyline of the Prototypes, the Clones and the all mighty Professor Void in this big, yet unknown story…
A planet completely covered by artificial Protoz drones
Wormholes and Space exploration
Forget everything you knew about HWS and Orbits. The new universe is a start in something way bigger and fun to explore and live in orbits. Just be careful of potential encounters. (especially once Eleon fixes the Freighters and Space Drones…)
Nebula “Planets”
New Tutorial start experience
It took weeks to create but thanks to @Ju we have now an even more detailed Tutorial and starter planet, where new players will probably learn more than the default game will ever teach. It’s really recommended for new players or returners.
PvP
Rebalancement of HWS Config
Because of CPU, the new Flight Controller and more, I had to adjust our HWS Config.
For more info please read here:
https://forum.empyrion-homeworld.net/t/hws-config-effectiveness-weapon-system-ews/9161/51?u=rexxxus
End of Part 1 Announcement
Disclaimer
No matter how hard we tried, we are not 100% ready yet!
So please have a bit more patience, until we finalize everything along the way (Supergates, Zones, Garage ships, Reward ships, PDA updates, Guide updates…)
That being said, we thank you honestly for your patience and support throughout the very long last season!
We hope you enjoy a new HWS 11 Universe, a new season and stay tuned for more announcements and additions.
Your HWS Team