======= NOTICE FOR HELP =======
What happened:
=> After I completed a blueprint in HWS NA server, I got an internal error. I restarted the game, I cleared my cache, and checked integrity. Still cannot login to the game.
Below is the error script I received when I “quit & mail”
Please ATTACH the latest Client_*.log files from C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Logs\3082
Windows 10 (10.0.0) 64bit
Version: v1.1.7 3082, RAM: 16 GB
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
Version: Direct3D 11.0 [level 11.1]
EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.BinaryReader.FillBuffer (System.Int32 numBytes) [0x0007a] in :0
at System.IO.BinaryReader.ReadInt32 () [0x00026] in :0
at Assembly-CSharp.NodeTokenIconManager.NavigateStore () [0x00071] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.NodeTokenIconManager.ClearComponent () [0x00053] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.PaneAttribute.ReduceEditor (System.Boolean , Assembly-CSharp.NodeTokenIconManager ) [0x00138] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.PaneAttribute.ToggleGroup () [0x000dd] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.PartitionEditor.set_ViewSolution (System.Boolean ) [0x00010] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.DriveLoader.BuildBuilder () [0x00ab6] in <7b98b16367f34b4c8b453f73d72934c7>:0
at Assembly-CSharp.DriveLoader.SortReference () [0x00065] in <7b98b16367f34b4c8b453f73d72934c7>:0
Player(s) with issue:
=> ExplosiveT0AST
Server:
=> NA
Time (cb:time):
=> About 6:00 AM Server Time
Playfield:
=> Planet Bob (in donare space)
Structure Name(s):
=> No structure
Structure ID(s):
=> No structure
How can we help you now:
=> Fix the problem so I may login to the server without having lost any items in my blueprint factory.