I’ve played Empyrion since the survival tool used endurance for power and it’s the one game that’s captivated me like Sid Meier’s Pirates did 30 years ago. I’ve been on HWS for 10 days and what’s been done here has changed my EGS experience permanently, it’s phenomenal and I don’t think I could ever play vanilla again. I chuckled when I first learned there were patron and supporter packs available thinking “yeah, that’s not happening, I’ve already paid for this game”. I now want to support what’s being done here any way I can.
So now, the criticisms. None of these are game breaking, they’re just minor things: The learning curve is just too steep and I realize that from an insider’s POV that helps filter out the riff raff, I’m afraid it scares off too many people who would really love things here if they understood exactly what was going on. Part of the problem is the information overload at the start, there’s too much too fast and I think people filter it out not realizing how much of the information is really for players who are already familiar with vanilla Empyrion.
Epic Weapons degrade too fast for new players. I was afraid to use my origin rifle for the first couple days. I go through 2 per day, it’s merely an annoyance now, the first few days it was terrifying.
Plasma cannons do too much damage to POIs. If I target generators with them and blink they’ve swiss cheesed the entire POI in 30 seconds. Perhaps if the standard POIs could be easily changed to conform to EWS? Replace the combat steel with plastic/concrete/alien honeycomb? Surely a huge amount of work.
Since the regular POIs don’t seem to have loot tables that come anywhere near the HWS POIs I’ve stopped doing them and that’s kinda sad.
SV Garage ships that have CV warp drives don’t give CV range. That influenced my decision on which ship to buy first, some clarification on what the point of a CV warp drive is on an SV would be helpful.
There are other things but they generally fall into the learning curve category like the critical necessity of using the HWS website while ingame. Not having to type in a structure ID alone makes it worth it.
What’s being done here is amazing and if Eleon doesn’t integrate a lot of it into the standard game they’ll be making a huge mistake.