Thank you guys, all of you have some very cool ideas and I am afraid that some requires to much coding from Jascha or are still lacking in a kind of automatism where it regulates by itself.
To explain a bit:
I already tried to ease the work by having the big Marketplace Station with different color codes. Yes 5.0 was horrible because of the rotation resets, ramming and what not. Also with LCDs which are buggy from time to time or got cleared.
All of this should be fixed in 5.1 so the NPC Trader will get a kind of revive.
- The color codes are very smart. You know exactly where to go if you remember what you wanted
- LCDs screens can have lock codes. Every NPC Trader owner will get his personal code from me so he can adjust his LCD screen as he wish
- If the marketplace will be full soon another one will just be placed above of it so it becomes a kind of battery shape. For me it is just an adjustment of the height coordinate
- NPC Traders can also be placed where you wish (except in Elemental Marketplace). Even in PvP with an Admin Core (indestructable). You wonāt get access to cargos etc, only to doors and LCD screens (to not have an invincible ingame OCD). Still there is a āprotection-feeā of 1k credits per slot. So either your design or integrated in one of the Tradingstations?
- The profit for the NPC Trader owner is 50% instead of 77% now
- As mentioned RP becoming more and more important. Since RP wonāt be transferred with full wipes every HWS saison is a unique gameplay by itself. So the ultimate balance of the NPC Trader will be for now that you also have to pay with your RP. Credits will be used for the NPC Trader to ākeep aliveā but RP are meant as your status in the universe. Ammo drainer or people who donāt care about RP are not worth for the NPC Trader to be welcomed.
Now the interesting part is the cost of the NPC Trader package for RP. As some of you mentioned some packages are just a ātake everythingā monster package which canāt be really calculated. Not even with a complex formula. Are 999 emergency rations better than 999 8,5mm bullets? If you die due starvation you have a bad time. But without bullets you canāt kill stuff to get maybe food. So each items has its own value. Short term or long term.
So now it becomes āless is moreā principle (or you are just damn RP rich and donāt care):
Each slot will cost 1 RP. If you have a 7 slot NPC Trader package it will cost 7RP for your customer. If you have a monster 49 slot npc package it will cost 49 RP for them.
You have to understand the current needs of your customer and I guess every origin has their own needs. Pirate = ammunition? Trader = survival? Focus on the important items and not flood your package with everything.
And nope, take a deep breath ā RP gaining will become less stressful in 5.1 and with an additional factorā¦ you will see very soon
Iām excited how this will turn out.
Thanks again for all of your feedback!
We are still in the beginning and some of your more complex ideas maybe coming after some time.
RexXxuS