======= NOTICE FOR HELP =======
What happened: ABN learned how taxes work last night when we slightly exceeded our max ship count on “Issa Planet”. Contributing factors are: 1) many new players who are learning the game have recently joined the faction. 2) We have allied abandoned ships that we’ve been trying to get rid of/wait for them to despawn that we cant get rid of. 3) The server is well designed, usually when you’re about to make a critical rules violation such as ship size or having too many private/faction ships in a playfield you get a series of red-text warnings. Unfortunately, nothing could really prepare us for realizing we were at 150 cores on-planet until this mornings taxes rolled in. (By the way, until now, we’ve never had any trouble with taxes- we always avoid getting taxed by not violating tax-laws.)
Player(s) with issue: Definitely everybody in ABN faction, possibly allies on-planet as well but if so they can write their own report since I dont know their details.
Server: NA
Time (cb:time): Last nights tax calculation
Playfield: Issa Planet
Structure Name(s): 150+ cores
Structure ID(s): 150+ cores
How can we help you now: Well, we’re all completely drained of our accounts and each have a minimum of 20m in debt, possibly more such as myself at 32m. We immediately cut down our ship count to be well below the limit and will be deleting more as members get on to handle their assets. Further, we’ll be sending out our armada to go fight and die to cut those down as well.
Help could come in a number of ways: If we could be granted a character save data restore to yesterday that would be a miracle and a lesson learned. This might be too lenient - up to the admins - but we had no real way to prevent this without it occurring once. Usually you lose a mill or two (often far less) to a bad tax mistake. We’re cumulatively out 200+M just in debt we cant pay -after- we lost all our $$. One member had 60M and was close to getting his OCD6.
Alternatively, if the above is too much to ask, then if the remaining unpayable taxes could at least be zeroed before we lose all our ships, that would be great.
If -all- the above is still too much to ask, then could you message me with the best rules-legal way to fix this on our own? The objective here for us is to keep our ships which now are legal but are in risk of being set to public.
Keep in mind, we have a private planet so, theoretically having our assets set to public wouldnt actually do anything negative to us, we’re just legit trying to play the game right and not get nuked off the server by a mod feature.