PvE overcrowded

Good points guys! Thanks for that!

It’s indeed overcrowded but as some perfectly pointed out: it is NOT because we have “too many players”! No, no, no.
It is because SOME players have too many structures. That’s it.

And while I always read here and there “HWS = Limits everywhere = shit”, this situation here proofs me, that this is perfectly fine and the “shit” talkers can go and play their selfish Minecraft game somewhere else :slight_smile:

So yes, I try to work on a good limit formula and revisit all playfields again with good numbers.

Only problem guys: doing it now would mean losses left and right. I did it 2 years ago and the rage quit wave was too big, even though I’ve announced it.
So it is always the safest way to do it with a new season (full wipe).
Nevertheless let’s wait at least for the Alpha 8.2 patch - it is a revolution patch if all works out.

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