Turret Modifications

So like this:

Lots of us have been saying this for awhile now Rex even said way back having a super block that costs gold to build.

But the thing is we have so many block models to play with but we are only really making use of a few of them.

I think there is 5 different block types we can use for a CV, and so far 90% of those are combat steal, 9.9% are those rubbish blocks that die when you sneeze on them (Prefab ships, also a reason beginners leave because their ship turns to ash in a few seconds) and 0.01% zeno.

Would be nice if the blocks had teirs eg:

tier 1: beginer blocks the ones prefables are made of having 75% of good block hp so like 1500hp much less expensive that combat steal now.
tier 2: 1750 hp but even heavier than combat blocks now. Same price as combat steal now
tier 3: 1900 hp with decent weight with little blast protection Costs same as combat steal + 4 mag,ere,zas per block (expensive.)
tier 4: 2000 hp block with light weight and good blast protection POI only Zeno
tier 4 alternative: 4000 heavy block with some blast protection Heavy Heavy Crafting Fee lots of gold ingots eg 16 gold ingots per block.

Some test: to make a full 2500 block cv at tier 3: will add 10k mag 10k zas 10k ere to build price
to make a full 2500 block cv at tier 4a: will add 40k Gold Ingots worth 20mil credits.

Something like this, this way everyone will be able to have some sort of extra for their ship, some people have access to gold others to high end minerals, some are good at finding POI first, also with things spread out 1 big faction cant have a monopoly on all the good resources and each resource will see more use, pvp fuels the fires of war and economy :].