Rexx/Jasc and other admin types,
if the primary (not only) purpose is to stop over building/cores on faction planets why not just use a simple core limit? I think the taxes should stop on faction planets and START on Gold Planet. Encourage people to build on faction planet, not punish them with taxes. Rather tax Gold Planet for those that want to horde gold. If you enter Gold Planet, you get a tax.
Taxing really only forces people to grind and harvest for gold.
The tax system is really painful for those that donāt want to spend a considerable amount of time mining gold but would rather spend time fighting, building and explore. Late gamers with large OCDās donāt really need gold or the marketplace to be honest. Gold is only good for the occasional emergency buy off marketplace or paying taxes on faction planets (and currently thereās no real advantage to being on faction planets to be honest). So in this current systems I say to players, save your credits and a lot of time grinding and just stay parked in space. We need a really good reason to build on faction planets or AT LEAST not be āpunishedā for wanting to build there.
Taxes donāt help the economy in any significant way either, again, it just forces more gold grinding.
Being that the ātaxesā go in to a black hole and not back into the economy, all the taxes really do is force you to go gather more gold thus more grinding. Taxes donāt help the marketplace directly either; one might say āit will encourage people to sell things on the marketplaceā. Wrong. The marketplace is not a reliable way (with the current system the developers have) to make steady income to the point you can fund a very large tax bill daily. This may work for some individuals some of the time but not enough to generate the needed tax money for most players.
My suggestion for what itās worth:
We should ENCOURAGE faction types to band together, help each other, and build up on faction planets by making it easier for players to be on faction planets. We should also discourage camping on Gold and thus tax them for using it.
Faction Planets
No taxes.
1 Base Core per faction.
Zero CVās allowed on planet.
No limit on SV or HVs.
Gold Planet
Zero BAās allowed.
1 CV per faction allowed.
No limit on SV or HVs.
Entry Tax on Gold Planet -
Taxes owed by players EACH time a player enters Gold Planet. 50,000 credits? 100,000?
Daily Tax on Gold Planet -
If you remain on Gold Planet and do not leave you are taxed every 24hrs. 500,000 credits? 1,000,000?
Not looking for a huge debate here, and Iām sure there are things here that could use some adjustmentā¦this was simply an exercise in trying to help the community/factions play closer together in their faction types and story line on planets. If we rebalance Gold Planet and Faction Planets we can discourage the overuse/abuse (or otherwise total control of Gold Planet) with the hopes that
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others can get gold even in a smaller factions or single players and not horded by a few people
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with gold being harder to get because less camping/base building on Gold Planet, gold will be more valuable
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this will actually ENCOURAGE more factions to visit GP and thus more PVP opportunities or even alliances to mine gold should occur as a result
2 Cents - Jello