Waypoint problem

======= NOTICE FOR HELP =======

What happened: Persistent waypoint that is 24.8 au away.
Player(s) with issue: Logan
Server: NA
Time (cb:time): N/A
Playfield: All playfields
Structure Name(s): N/A
Structure ID(s): N/A
How can we help you now:

Problem: I’ve had a persistent waypoint that is 24.8 au away. The waypoint can be deleted and goes away temporarily but comes back on reload.

Attempted fixes and results:

  • Deleting waypoint from map view & from the map sidebar. Waypoint goes away temporarily but comes back on reload of the game or zone
  • Deleting installation and clientside files. Makes no difference here.
  • Running the client on a separate computer in an attempt to determine if the issue is client-side or not. Waypoint is still there.
  • I tried changing the waypoint to different coordinates like 0,0,0 in an attempt to provide some resolution but this doesn’t work either.

The problem with 24.8 au waypoint in a system is that the map perspective is affected by this so what happens is that if I’m in Homeworld for example all the planets, ships and players will be on top of each other.

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