# What are the gun limits for all Vessel types on HWS Server?

**URL:** https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784
**Category:** HWS General Discussion
**Created:** [September 30, 2018, 3:30am UTC](https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784 "2018-09-30T03:30:51Z")
**Posts on this page:** 4
**Page:** 1

<div class="post-metadata">

### Author: ![Prior\_ATOMIC](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/prior_atomic/32/8821_2.png) [@Prior\_ATOMIC](https://forum.empyrion-homeworld.net/u/Prior_ATOMIC)
#### Post date: [September 30, 2018, 3:30am UTC](https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784/1 "2018-09-30T03:30:51Z")

</div>

Hi Everyone,

I am interested in building my own vessel in creative.  
However I need to know if I will be able to spawn it into HWS.

What at the gun limits for all vessel types?

Hover, Small Vessel, Capital Vessel, Base.

Are they all default vanilla or have they been increased?

I am interested in CV gun limits first…if anyone can help that would be cool.

---

<div class="post-metadata">

### Author: ![Calo](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/calo/32/7347_2.png) [@Calo](https://forum.empyrion-homeworld.net/u/Calo)
#### Post date: [September 30, 2018, 3:38am UTC](https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784/2 "2018-09-30T03:38:02Z")

</div>

The only thing which is changed as far as I can think of is CV having 12 manual fire laser & 8 manual fire homing rockets and then bases can have 4 artillery

---

<div class="post-metadata">

### Author: ![JUNIPER](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/juniper/32/9055_2.png) [@JUNIPER](https://forum.empyrion-homeworld.net/u/JUNIPER)
#### Post date: [September 30, 2018, 3:51am UTC](https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784/3 "2018-09-30T03:51:29Z")

</div>

> # 
> 
> 1. Weapon limits

_(Numbers shown are the MAX allowed of each type of weapon, drill, tool, etc.)_

**3.1** If your blueprint is **Orange or Red** and not allowed on the server, it means the blueprint exceeds the server weapon(s) limit or has an outdated / illegale item built in.

**3.2**** HWS Small Vessels (SV) weapon limits**

- 6 **Gatling Guns**
- 4 **Rocket Launchers**
- 4 **Plasma Guns**
- 4 **Pulse Guns**
- 4 **Rail Guns**
- 4 **Rocket Launchers Homing**

**3.3**** HWS Hover Vessels (HV) weapon limits**

- 6 **T1 Drill Module**
- 6 **T2 Drill Module**
- 6 **Gatling Guns**
- _Choose_ 6 **Minigun Turrets**
- _Choose_ 4 **Rocket Turrets**
- _Choose_ 4 **Plasma Turrets**
- _Choose_ 1 **Artillery Turret**
- _Choose_ 4 **Tool Turrets**

**3.4**** HWS Capital Vessels (CV) weapon limits**

- 12 **Pulse Laser**
- 8 **Rocket Launcher**
- _Choose_ 12 **Projectile Turrets** _(Minigun or Cannon Turrets)_
- _Choose_ 10 **Laser Turrets** _(Pulse Laser or Plasma Turrets)_
- _Choose_ 10 **Fast Explosive Turrets** _(Rocket or Flak Turrets)_
- _Choose_ 2 **Slow Explosive Turrets** _(Artillery Turrets)_
- _Choose_ 8 **Tool Turrets** _(Drill or Multi Turrets)_
- 8 **Sentry Guns**

**3.5**** HWS Bases (BA) weapon limits**

- _Choose_ 12 **Projectile Turrets** _(Minigun or Cannon Turrets)_
- _Choose_ 10 **Laser Turrets** _(Pulse Laser or Plasma Turrets)_
- _Choose_ 10 **Fast Explosive Turrets** _(Rocket or Flak Turrets)_
- _Choose_ 4 **Slow Explosive Turrets** _(Artillery Turrets)_
- 8 **Sentry Guns**

> **Choose** means a decision between the **normal Turret** or the **retractable Turret**.  
> For BAses and CVs it also means certain **type decisions**.  
> _For example either 5 Pulse Laser Turrets + 5 Plasma Turrets or only 10 Plasma Turrets =\> you can pick the amount of Turrets out of a group limit basically.  
> **Choose wisely** with our [Effective Weapon System](https://docs.google.com/spreadsheets/d/1uxoPbrFKitNpAbOTHwXrMG4Ms1bHQsd1jzPt1v40kzw/edit?usp=sharing) in mind!_

> **Retractable Turrets** have on HWS **20% more internal armor** if retracted and **+20% more Hitpoints**.

_Keep in mind that [HWS Garage ships](https://forum.empyrion-homeworld.net/t/elemental-garage-ships/4642) can exceed these limits !_

---

<div class="post-metadata">

### Author: ![JUNIPER](https://forum.empyrion-homeworld.net/user_avatar/forum.empyrion-homeworld.net/juniper/32/9055_2.png) [@JUNIPER](https://forum.empyrion-homeworld.net/u/JUNIPER)
#### Post date: [September 30, 2018, 3:53am UTC](https://forum.empyrion-homeworld.net/t/what-are-the-gun-limits-for-all-vessel-types-on-hws-server/14784/4 "2018-09-30T03:53:39Z")

</div>

Also as a new player I would recommend you reading the guide it is full of good information and can answer a lot of theses questions for you. Welcome to the server hope you enjoy all the features hws offers.

> [@4. Limits & Restrictions](https://forum.empyrion-homeworld.net/t/4-limits-restrictions/4363):
>
> Introduction: HWS enforces structure limits to ensure a smooth gameplay experience for thousands of players and to resolve gameplay-related issues that have not yet been addressed. 1. Structure Limits 1.1 Blueprint Spawn Restrictions on HWS Global Limit: Class 7 for your F2 Blueprint Factory. HWS RE: Class 50 globally for your F2 Blueprint Factory. Use the [Empyrion Class Calculator](https://empyrion-homeworld.net/tools/emp-class-calculator) to determine your structure’s class size and how to reduce it if necessary. information_source In Reforg…
