Initialize engine version: 5.6.3f1 (d3101c3b8468) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon R7 200 Series (ID=0x6658) Vendor: ATI VRAM: 2022 MB Driver: 22.19.162.4 Begin MonoManager ReloadAssembly Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll into Unity Child Domain - Completed reload, in 0.431 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Initializing input. Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Initialized touch support. UnloadTime: 0.936316 ms 24-17:45:42.203 19_45 -LOG- ************************************************************************* 24-17:45:42.208 19_45 -LOG- Empyrion - Galactic Survival 24-17:45:42.208 19_45 -LOG- Version: Alpha 7.0.3 24-17:45:42.209 19_45 -LOG- Build: 1307 24-17:45:42.209 19_45 -LOG- Platform: Win, 64 Bit 24-17:45:42.209 19_45 -LOG- OS: Windows 8.1 (6.3.0) 64bit 24-17:45:42.209 19_45 -LOG- DRAM: 8120 24-17:45:42.209 19_45 -LOG- CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 24-17:45:42.210 19_45 -LOG- Freq: 3200 24-17:45:42.210 19_45 -LOG- Cores: 4 24-17:45:42.210 19_45 -LOG- Gfx: Direct3D 11.0 [level 11.1] 24-17:45:42.210 19_45 -LOG- VRAM: 2022 24-17:45:42.211 19_45 -LOG- SL: 5 24-17:45:42.211 19_45 -LOG- Force DX9: False 24-17:45:42.211 19_45 -LOG- Texture Arrays: False 24-17:45:42.211 19_45 -LOG- Instancing: True 24-17:45:42.213 19_45 -LOG- TimeZone: +02:00 24-17:45:42.216 19_45 -LOG- Build: Release (containerSet) 24-17:45:42.216 19_45 -LOG- ************************************************************************* Setting up 2 worker threads for Enlighten. Thread -> id: 1a9c -> priority: 1 Thread -> id: 1a98 -> priority: 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.225591 ms Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) 24-17:45:43.364 19_45 -LOG- EAC: Initializing client... 24-17:45:43.367 19_45 -LOG- EAC: OnLoadCompleted: InitSuccess - EasyAntiCheat successfully initialized 24-17:45:43.779 19_45 -LOG- Args: Empyrion.exe -logFile Logs/1307/Client_171024-194533-20.log Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 37618. Total: 34.926907 ms (FindLiveObjects: 1.929272 ms CreateObjectMapping: 0.686077 ms MarkObjects: 31.273481 ms DeleteObjects: 1.037436 ms) 24-17:45:43.963 19_45 -LOG- Local player 76561198008012271/'N7Imperatot' 24-17:49:28.114 19_49 -LOG- Verbinde mit Server HWS EU |Season II|Custom Universe|Story|Active|PvPvE|Mods... 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 24-17:49:28.555 19_49 -LOG- Steam: GetAuthSessionTicket for player 76561198008012271: 4 24-17:49:28.753 19_49 -LOG- Connected to server [EAC.ConnReset] 24-17:49:28.782 19_49 -LOG- Window 'WaitingMessage' is already open 24-17:49:28.782 19_49 -LOG- Starting Client game. Local player 76561198008012271/'N7Imperatot' 24-17:49:28.795 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:28.815 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 24-17:49:28.997 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:29.014 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 24-17:49:29.195 19_49 -LOG- EAC: Pushing 64 bytes from dedi to EAC 24-17:49:29.216 19_49 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 24-17:49:29.216 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 24-17:49:29.216 19_49 -LOG- EAC: Popped 3 messsages in a row 24-17:49:29.448 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:29.448 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:29.631 19_49 -LOG- Save game version Alpha 7.0.1, Build 1302 24-17:49:35.174 19_49 -LOG- EAC: Pushing 256 bytes from dedi to EAC 24-17:49:35.174 19_49 -LOG- EAC: Pushing 252 bytes from dedi to EAC 24-17:49:35.199 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 5) 24-17:49:35.199 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 6) 24-17:49:35.200 19_49 -LOG- EAC: Popped 204 bytes for dedi (seq 8) 24-17:49:35.200 19_49 -LOG- EAC: Popped 4 messsages in a row 24-17:49:35.316 19_49 -LOG- EAC: Pushing 252 bytes from dedi to EAC 24-17:49:35.316 19_49 -LOG- EAC: Pushing 256 bytes from dedi to EAC 24-17:49:35.332 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 9) 24-17:49:35.332 19_49 -LOG- EAC: Popped 24 bytes for dedi (seq 10) 24-17:49:35.332 19_49 -LOG- EAC: Popped 2 messsages in a row 24-17:49:35.365 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:35.365 19_49 -LOG- EAC: Pushing 24 bytes from dedi to EAC 24-17:49:39.681 19_49 -LOG- Window 'FullTexture' is already open 24-17:49:40.345 19_49 -LOG- LogFlags = 0 24-17:49:40.346 19_49 -LOG- Connected to server. Game name: 'Cryo F2'. Loading playfield HWS 7... 24-17:49:40.449 19_49 -LOG- Loading playfield 'Cryo F2' TextureFormat is invalid! (Filename: Line: 438) UnityException: Failed to create texture because of invalid parameters. at (wrapper managed-to-native) UnityEngine.Texture2D:Internal_Create (UnityEngine.Texture2D,int,int,UnityEngine.TextureFormat,bool,bool,intptr) at UnityEngine.Texture2D..ctor (Int32 width, Int32 height, TextureFormat format, Boolean mipmap) [0x00000] in :0 at Assembly-CSharp.BookmarkTree.SearchAssistant (System.String , FilterMode , Boolean ) [0x00000] in :0 at Assembly-CSharp.ActivatorType.AttachProcess (Assembly-CSharp.StreamDictionary , Boolean , Boolean , Boolean ) [0x00000] in :0 at Assembly-CSharp.ActivatorType.BatchBuildBookmark (Assembly-CSharp.StreamCollection , Boolean ) [0x00000] in :0 at Assembly-CSharp.ServerStack.AttachProcess (Assembly-CSharp.StreamCollection , Boolean ) [0x00000] in :0 at Assembly-CSharp.ServerStack.FormatCondition (System.String ) [0x00000] in :0 at Assembly-CSharp.ActionProvider.EditStream (System.String , UInt64 , Assembly-CSharp.ToolboxOptions , Boolean ) [0x00000] in :0 at Assembly-CSharp.FormResolver+ReferenceManager.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: startIndex at System.String.Substring (Int32 startIndex) [0x00000] in :0 at Assembly-CSharp.PaneConverter.CheckOutline () [0x00000] in :0 at Assembly-CSharp.PaneConverter.ExtractDisk () [0x00000] in :0 at Assembly-CSharp.PaneConverter.SplitPane (FunctionCollection , System.String& ) [0x00000] in :0 at Eleon.Ngui.InitWindows.EditFunction (Assembly-CSharp.MenuItemContext ) [0x00000] in :0 at Eleon.Ngui.InitWindows.CheckTreeNode () [0x00000] in :0 at EventDelegate.Execute () [0x00000] in :0 at EventDelegate.Execute (System.Collections.Generic.List`1 list) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventDelegate:Execute(List`1) UIButton:OnClick() UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) UICamera:Notify(GameObject, String, Object) UICamera:ProcessRelease(Boolean, Single) UICamera:ProcessTouch(Boolean, Boolean) UICamera:ProcessMouse() UICamera:ProcessTouches() UICamera:ProcessEvents() UICamera:Update() (Filename: Line: -1) 24-17:49:48.582 19_49 -LOG- Disconnect clicked by user 24-17:49:48.668 19_49 -LOG- Got disconnected from server: Disconnected 24-17:49:48.669 19_49 -LOG- Steam: CancelAuthTicket 4, disconnect reason: Disconnected 24-17:49:48.670 19_49 -LOG- Disconnected from server [ConnRes] 24-17:49:48.679 19_49 -LOG- Got disconnected from server: Disconnected 24-17:49:48.683 19_49 -LOG- Playfield saving 24-17:49:48.738 19_49 -LOG- Unloading playfield 'Cryo F2' 24-17:49:48.767 19_49 -EXC- Assembly-CSharp.DriveSite: Object reference not set to an instance of an object at Assembly-CSharp.PartitionStack.AttachProcess () [0x00000] in :0 at Assembly-CSharp.ActionProvider.InsertSelection (Boolean ) [0x00000] in :0 at Assembly-CSharp.FormResolver.ToggleIcon () [0x00000] in :0 Unloading 2 Unused Serialized files (Serialized files now loaded: 2) 24-17:49:48.793 19_49 -LOG- Disconnected from server [ConnRes] 24-17:49:48.794 19_49 -LOG- Playfield saving Unloading 19274 unused Assets to reduce memory usage. Loaded Objects now: 186890. Total: 241.600677 ms (FindLiveObjects: 10.207000 ms CreateObjectMapping: 25.779741 ms MarkObjects: 180.531479 ms DeleteObjects: 25.081503 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 2) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186895. Total: 198.443405 ms (FindLiveObjects: 8.732766 ms CreateObjectMapping: 21.660076 ms MarkObjects: 167.832626 ms DeleteObjects: 0.217279 ms) 24-17:49:51.642 19_49 -LOG- OnApplicationQuit