Initialize engine version: 5.6.3f1 (d3101c3b8468) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon R7 200 Series (ID=0x6658) Vendor: ATI VRAM: 2022 MB Driver: 22.19.162.4 Begin MonoManager ReloadAssembly Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll into Unity Child Domain - Completed reload, in 0.623 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Initializing input. Input initialized. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0 Initialized touch support. UnloadTime: 0.927357 ms 23-18:45:07.054 20_45 -LOG- ************************************************************************* 23-18:45:07.059 20_45 -LOG- Empyrion - Galactic Survival 23-18:45:07.059 20_45 -LOG- Version: Alpha 7.0.2 23-18:45:07.061 20_45 -LOG- Build: 1304 23-18:45:07.061 20_45 -LOG- Platform: Win, 64 Bit 23-18:45:07.061 20_45 -LOG- OS: Windows 8.1 (6.3.0) 64bit 23-18:45:07.061 20_45 -LOG- DRAM: 8120 23-18:45:07.083 20_45 -LOG- CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 23-18:45:07.083 20_45 -LOG- Freq: 3200 23-18:45:07.083 20_45 -LOG- Cores: 4 23-18:45:07.083 20_45 -LOG- Gfx: Direct3D 11.0 [level 11.1] 23-18:45:07.083 20_45 -LOG- VRAM: 2022 23-18:45:07.083 20_45 -LOG- SL: 5 23-18:45:07.083 20_45 -LOG- Force DX9: False 23-18:45:07.084 20_45 -LOG- Texture Arrays: False 23-18:45:07.084 20_45 -LOG- Instancing: True 23-18:45:07.086 20_45 -LOG- TimeZone: +02:00 23-18:45:07.088 20_45 -LOG- Build: Release (activeMessage) 23-18:45:07.088 20_45 -LOG- ************************************************************************* Setting up 2 worker threads for Enlighten. Thread -> id: c30 -> priority: 1 Thread -> id: 1ba8 -> priority: 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.669111 ms Platform assembly: D:\Spiele\SteamBibliothek\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) 23-18:45:49.463 20_45 -LOG- EAC: Initializing client... 23-18:45:49.465 20_45 -LOG- EAC: OnLoadCompleted: InitSuccess - EasyAntiCheat successfully initialized 23-18:45:49.931 20_45 -LOG- Args: Empyrion.exe -logFile Logs/1304/Client_171023-204449-99.log Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 37618. Total: 38.645958 ms (FindLiveObjects: 2.112953 ms CreateObjectMapping: 0.886397 ms MarkObjects: 34.540691 ms DeleteObjects: 1.104316 ms) 23-18:45:50.126 20_45 -LOG- Local player 76561198008012271/'N7Imperatot' 23-18:46:25.293 20_46 -LOG- Verbinde mit Server HWS EU |Season II|Custom Universe|Story|Active|PvPvE|Mods... 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 23-18:46:25.633 20_46 -LOG- Steam: GetAuthSessionTicket for player 76561198008012271: 2 23-18:46:25.783 20_46 -LOG- Connected to server [EAC.ConnReset] 23-18:46:25.810 20_46 -LOG- Window 'WaitingMessage' is already open 23-18:46:25.810 20_46 -LOG- Starting Client game. Local player 76561198008012271/'N7Imperatot' 23-18:46:25.843 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:25.858 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 23-18:46:26.073 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:26.090 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 23-18:46:26.279 20_46 -LOG- EAC: Pushing 64 bytes from dedi to EAC 23-18:46:26.298 20_46 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 23-18:46:26.298 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 23-18:46:26.299 20_46 -LOG- EAC: Popped 3 messsages in a row 23-18:46:26.481 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:26.481 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:26.898 20_46 -LOG- Save game version Alpha 7.0.1, Build 1302 23-18:46:33.666 20_46 -LOG- EAC: Pushing 256 bytes from dedi to EAC 23-18:46:33.666 20_46 -LOG- EAC: Pushing 252 bytes from dedi to EAC 23-18:46:33.694 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 5) 23-18:46:33.694 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 6) 23-18:46:33.694 20_46 -LOG- EAC: Popped 204 bytes for dedi (seq 8) 23-18:46:33.694 20_46 -LOG- EAC: Popped 4 messsages in a row 23-18:46:33.694 20_46 -LOG- EAC: Pushing 252 bytes from dedi to EAC 23-18:46:33.694 20_46 -LOG- EAC: Pushing 256 bytes from dedi to EAC 23-18:46:33.709 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 9) 23-18:46:33.710 20_46 -LOG- EAC: Popped 24 bytes for dedi (seq 10) 23-18:46:33.710 20_46 -LOG- EAC: Popped 2 messsages in a row 23-18:46:33.892 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:33.892 20_46 -LOG- EAC: Pushing 24 bytes from dedi to EAC 23-18:46:40.283 20_46 -LOG- Window 'FullTexture' is already open 23-18:46:42.371 20_46 -LOG- LogFlags = 0 23-18:46:42.371 20_46 -LOG- Connected to server. Game name: 'Cryo F1'. Loading playfield HWS 7... 23-18:46:42.485 20_46 -LOG- Loading playfield 'Cryo F1' TextureFormat is invalid! (Filename: Line: 438) UnityException: Failed to create texture because of invalid parameters. at (wrapper managed-to-native) UnityEngine.Texture2D:Internal_Create (UnityEngine.Texture2D,int,int,UnityEngine.TextureFormat,bool,bool,intptr) at UnityEngine.Texture2D..ctor (Int32 width, Int32 height, TextureFormat format, Boolean mipmap) [0x00000] in :0 at Assembly-CSharp.ConfigService.IncreaseSolution (System.String , FilterMode , Boolean ) [0x00000] in :0 at Assembly-CSharp.PartitionEditor.DisableGroup (Assembly-CSharp.ActivatorCollection , Boolean , Boolean , Boolean ) [0x00000] in :0 at Assembly-CSharp.PartitionEditor.AllocateEditor (Assembly-CSharp.RegistrySet , Boolean ) [0x00000] in :0 at Assembly-CSharp.ServerInvoker.DisableGroup (Assembly-CSharp.RegistrySet , Boolean ) [0x00000] in :0 at Assembly-CSharp.ServerInvoker.ViewRegistry (System.String ) [0x00000] in :0 at Assembly-CSharp.WindowSite.DeploySelection (System.String , UInt64 , Assembly-CSharp.ImageLayout , Boolean ) [0x00000] in :0 at Assembly-CSharp.QueueManager+QueueScope.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0 (Filename: Line: -1) ArgumentOutOfRangeException: Argument is out of range. Parameter name: startIndex at System.String.Substring (Int32 startIndex) [0x00000] in :0 at Assembly-CSharp.ViewScope.DeleteOutline () [0x00000] in :0 at Assembly-CSharp.ViewScope.NavigateDirectory () [0x00000] in :0 at Assembly-CSharp.ViewScope.DeployTextFile (ReferenceResolver , System.String& ) [0x00000] in :0 at Eleon.Ngui.InitWindows.SaveRegistry (Assembly-CSharp.GroupInvoker ) [0x00000] in :0 at Eleon.Ngui.InitWindows.LoadToolbar () [0x00000] in :0 at EventDelegate.Execute () [0x00000] in :0 at EventDelegate.Execute (System.Collections.Generic.List`1 list) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventDelegate:Execute(List`1) UIButton:OnClick() UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions) UICamera:Notify(GameObject, String, Object) UICamera:ProcessRelease(Boolean, Single) UICamera:ProcessTouch(Boolean, Boolean) UICamera:ProcessMouse() UICamera:ProcessTouches() UICamera:ProcessEvents() UICamera:Update() (Filename: Line: -1) 23-18:46:56.710 20_46 -LOG- Disconnect clicked by user 23-18:46:56.768 20_46 -LOG- Got disconnected from server: Disconnected 23-18:46:56.768 20_46 -LOG- Steam: CancelAuthTicket 2, disconnect reason: Disconnected 23-18:46:56.770 20_46 -LOG- Disconnected from server [ConnRes] 23-18:46:56.779 20_46 -LOG- Got disconnected from server: Disconnected 23-18:46:56.782 20_46 -LOG- Playfield saving 23-18:46:56.915 20_46 -LOG- Unloading playfield 'Cryo F1' 23-18:46:56.933 20_46 -EXC- Assembly-CSharp.FunctionTree: Object reference not set to an instance of an object at Assembly-CSharp.StubInvoker.DisableGroup () [0x00000] in :0 at Assembly-CSharp.WindowSite.GenerateTreeNode (Boolean ) [0x00000] in :0 at Assembly-CSharp.QueueManager.OpenStub () [0x00000] in :0 Unloading 2 Unused Serialized files (Serialized files now loaded: 2) 23-18:46:56.949 20_46 -LOG- Disconnected from server [ConnRes] 23-18:46:56.949 20_46 -LOG- Playfield saving Unloading 19274 unused Assets to reduce memory usage. Loaded Objects now: 186886. Total: 239.583237 ms (FindLiveObjects: 9.754208 ms CreateObjectMapping: 23.821684 ms MarkObjects: 180.493820 ms DeleteObjects: 25.512558 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 2) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186891. Total: 205.466232 ms (FindLiveObjects: 11.934681 ms CreateObjectMapping: 20.797691 ms MarkObjects: 172.479126 ms DeleteObjects: 0.253759 ms) 23-18:46:59.966 20_46 -LOG- OnApplicationQuit