Initialize engine version: 5.6.3f1 (d3101c3b8468) Forcing GfxDevice: Direct3D 9 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8792] Renderer: NVIDIA GeForce GTX 1070 Vendor: NVIDIA VRAM: 8113 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 Begin MonoManager ReloadAssembly Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyTexture.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Drawing.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll into Unity Child Domain - Completed reload, in 0.336 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. Initializing input. Input initialized. desktop: 2560x1440 119Hz; virtual: 4480x1440 at -1920,0 Initialized touch support. WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture UnloadTime: 0.962427 ms 25-03:11:49.734 23_11 -LOG- ************************************************************************* 25-03:11:49.737 23_11 -LOG- Empyrion - Galactic Survival 25-03:11:49.737 23_11 -LOG- Version: Alpha 7.0.3 25-03:11:49.738 23_11 -LOG- Build: 1307 25-03:11:49.738 23_11 -LOG- Platform: Win, 64 Bit 25-03:11:49.738 23_11 -LOG- OS: Windows 10 (10.0.0) 64bit 25-03:11:49.746 23_11 -LOG- DRAM: 8130 25-03:11:49.746 23_11 -LOG- CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 25-03:11:49.746 23_11 -LOG- Freq: 4008 25-03:11:49.746 23_11 -LOG- Cores: 8 25-03:11:49.746 23_11 -LOG- Gfx: Direct3D 9.0c [nvd3dumx.dll 23.21.13.8792] 25-03:11:49.746 23_11 -LOG- VRAM: 8113 25-03:11:49.748 23_11 -LOG- SL: 3 25-03:11:49.748 23_11 -LOG- Force DX9: True 25-03:11:49.748 23_11 -LOG- Texture Arrays: False 25-03:11:49.748 23_11 -LOG- Instancing: False 25-03:11:49.750 23_11 -LOG- TimeZone: -04:00 25-03:11:49.752 23_11 -LOG- Build: Release (containerSet) 25-03:11:49.752 23_11 -LOG- ************************************************************************* Setting up 4 worker threads for Enlighten. Thread -> id: 4a9c -> priority: 1 Thread -> id: 4e40 -> priority: 1 Thread -> id: 3c50 -> priority: 1 Thread -> id: 3c34 -> priority: 1 WARNING: BC6H/BC7 texture format is not supported, decompressing texture Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.346921 ms Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) 25-03:11:56.587 23_11 -LOG- EAC: Initializing client... 25-03:11:56.590 23_11 -LOG- EAC: OnLoadCompleted: InitSuccess - EasyAntiCheat successfully initialized 25-03:11:57.078 23_11 -LOG- Args: Empyrion.exe -force-d3d9 -logFile Logs/1307/Client_171024-231139-37.log WARNING: BC6H/BC7 texture format is not supported, decompressing texture Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 37614. Total: 43.987797 ms (FindLiveObjects: 3.220183 ms CreateObjectMapping: 0.795337 ms MarkObjects: 38.931667 ms DeleteObjects: 1.038818 ms) 25-03:11:57.266 23_11 -LOG- Local player 76561198052267222/'Laykan' WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:11:57.918 23_11 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2 25-03:11:59.624 23_11 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2 WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:12:19.863 23_12 -LOG- Connecting to server HWS Sanctuary |S II|Custom Universe|Story|Active|PvPvE|Mods... 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 25-03:12:20.146 23_12 -LOG- Steam: GetAuthSessionTicket for player 76561198052267222: 107 25-03:12:20.338 23_12 -LOG- Connected to server [EAC.ConnReset] 25-03:12:20.391 23_12 -LOG- Window 'WaitingMessage' is already open 25-03:12:20.391 23_12 -LOG- Starting Client game. Local player 76561198052267222/'Laykan' 25-03:12:20.403 23_12 -LOG- EAC: Pushing 24 bytes from dedi to EAC 25-03:12:20.419 23_12 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 25-03:12:20.632 23_12 -LOG- EAC: Pushing 24 bytes from dedi to EAC 25-03:12:20.642 23_12 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 25-03:12:20.835 23_12 -LOG- EAC: Pushing 64 bytes from dedi to EAC 25-03:12:20.855 23_12 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 25-03:12:20.855 23_12 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 25-03:12:20.855 23_12 -LOG- EAC: Popped 3 messsages in a row 25-03:12:21.074 23_12 -LOG- EAC: Pushing 24 bytes from dedi to EAC 25-03:12:21.074 23_12 -LOG- EAC: Pushing 24 bytes from dedi to EAC 25-03:12:21.619 23_12 -LOG- Save game version Alpha 7.0.1, Build 1302 25-03:12:25.826 23_12 -LOG- EAC: Pushing 256 bytes from dedi to EAC 25-03:12:25.826 23_12 -LOG- EAC: Pushing 252 bytes from dedi to EAC 25-03:12:25.840 23_12 -LOG- EAC: Popped 24 bytes for dedi (seq 5) 25-03:12:25.840 23_12 -LOG- EAC: Popped 24 bytes for dedi (seq 6) 25-03:12:25.840 23_12 -LOG- EAC: Popped 204 bytes for dedi (seq 8) 25-03:12:25.840 23_12 -LOG- EAC: Popped 4 messsages in a row 25-03:12:26.037 23_12 -LOG- LogFlags = 0 25-03:12:26.037 23_12 -LOG- Connected to server. Game name: 'Lawless Home'. Loading playfield HWS Sanctuary 7... 25-03:12:26.127 23_12 -LOG- Loading playfield 'Lawless Home' WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:12:31.025 23_12 -LOG- Playfield 'Lawless Home' with seed 77 loaded. You have not specified a parent camera to the space background camera and there is no main camera in your scene. The space scene will not rotate properly unless you set the parentCamera in this script. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WARNING: BC6H/BC7 texture format is not supported, decompressing texture Platform assembly: D:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Boo.Lang.dll (this message is harmless) 25-03:12:32.814 23_12 -LOG- Window 'FullTexture' is already open 25-03:16:53.262 23_16 -LOG- Registry: Received empty entities list for faction [Private] 25-03:17:40.862 23_17 -LOG- Registry: Received empty entities list for faction [Private] 25-03:17:59.225 23_17 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:00.874 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:16.641 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:24.330 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:35.502 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:44.286 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:51.144 23_18 -LOG- Marketplace: List userDataLength has 0 lines 25-03:18:51.662 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:52.566 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:54.122 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:55.660 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:56.419 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:57.254 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:58.057 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:18:58.750 23_18 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:00.359 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:01.051 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:02.450 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:03.242 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:04.752 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:05.445 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:06.050 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:06.736 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:19:07.393 23_19 -LOG- Registry: Received empty entities list for faction [Private] 25-03:21:50.278 23_21 -LOG- Window 'FullTexture' is already open 25-03:21:54.859 23_21 -LOG- Unloading playfield 'Lawless Home' 25-03:21:54.963 23_21 -LOG- Loading playfield 'Cryo L2' 25-03:21:59.597 23_21 -LOG- Playfield 'Cryo L2' with seed 717 loaded. 25-03:21:59.597 23_21 -LOG- LogFlags = 0 25-03:22:00.438 23_22 -LOG- Window 'FullTexture' is already open 25-03:22:00.632 23_22 -LOG- Window 'FullTexture' is already open 25-03:22:00.632 23_22 -LOG- Window 'Respawn' is already open WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:22:05.838 23_22 -LOG- Regenerate POI HWS Clone Chamber L2 with id 419279: will regenerate in 360 minutes 25-03:22:09.644 23_22 -LOG- Weather: CloudsMedium 25-03:24:02.397 23_24 -LOG- Got disconnected from server: Disconnected 25-03:24:02.397 23_24 -LOG- Steam: CancelAuthTicket 107, disconnect reason: Disconnected 25-03:24:02.409 23_24 -LOG- Disconnected from server [ConnRes] 25-03:24:02.409 23_24 -LOG- Playfield saving 25-03:24:02.413 23_24 -LOG- Window 'OverlayHelmet' is already open 25-03:24:02.687 23_24 -LOG- Unloading playfield 'Cryo L2' 25-03:24:02.836 23_24 -LOG- [NET] Kicked from server: [c][FF0000]You got restarted. Please relog in 5 seconds.[-][/c] Unloading 4 Unused Serialized files (Serialized files now loaded: 2) Unloading 24990 unused Assets to reduce memory usage. Loaded Objects now: 210979. Total: 541.586548 ms (FindLiveObjects: 13.694209 ms CreateObjectMapping: 20.540548 ms MarkObjects: 287.344360 ms DeleteObjects: 220.006424 ms) 25-03:24:06.401 23_24 -LOG- Window 'TitleMenu' is already open 25-03:24:18.840 23_24 -LOG- Connecting to server HWS Sanctuary |S II|Custom Universe|Story|Active|PvPvE|Mods... 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 25-03:24:19.020 23_24 -LOG- Steam: GetAuthSessionTicket for player 76561198052267222: 109 25-03:24:19.185 23_24 -LOG- Connected to server [EAC.ConnReset] 25-03:24:19.187 23_24 -LOG- Window 'WaitingMessage' is already open 25-03:24:19.187 23_24 -LOG- Starting Client game. Local player 76561198052267222/'Laykan' 25-03:24:20.314 23_24 -LOG- Save game version Alpha 7.0.1, Build 1302 25-03:24:34.430 23_24 -LOG- Window 'FullTexture' is already open 25-03:24:38.191 23_24 -LOG- LogFlags = 0 25-03:24:38.191 23_24 -LOG- Connected to server. Game name: 'Cryo F1'. Loading playfield HWS Sanctuary 7... 25-03:24:38.233 23_24 -LOG- Loading playfield 'Cryo F1' 25-03:24:47.507 23_24 -LOG- Playfield 'Cryo F1' with seed 717 loaded. WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:24:50.468 23_24 -LOG- Window 'FullTexture' is already open 25-03:24:50.568 23_24 -LOG- Window 'Respawn' is already open 25-03:24:50.704 23_24 -LOG- Window 'FullTexture' is already open 25-03:24:50.704 23_24 -LOG- Window 'Respawn' is already open 25-03:24:51.316 23_24 -LOG- Regenerate POI HWS Clone Chamber F1 with id 399369: will regenerate in 360 minutes 25-03:24:57.722 23_24 -LOG- Weather: Clear 25-03:25:44.482 23_25 -LOG- Unloading playfield 'Cryo F1' 25-03:25:44.640 23_25 -LOG- Loading playfield 'Freelancer Cryo Space' WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:25:44.902 23_25 -LOG- Playfield 'Freelancer Cryo Space' with seed 77 loaded. 25-03:25:44.902 23_25 -LOG- LogFlags = 0 25-03:25:44.906 23_25 -LOG- Window 'FullTexture' is already open 25-03:35:14.373 23_35 -LOG- Disconnect clicked by user 25-03:35:14.644 23_35 -LOG- Got disconnected from server: Disconnected 25-03:35:14.644 23_35 -LOG- Steam: CancelAuthTicket 109, disconnect reason: Disconnected 25-03:35:14.646 23_35 -LOG- Disconnected from server [ConnRes] 25-03:35:14.646 23_35 -LOG- Playfield saving 25-03:35:14.649 23_35 -LOG- Window 'OverlayHelmet' is already open 25-03:35:14.805 23_35 -LOG- Unloading playfield 'Freelancer Cryo Space' Unloading 1 Unused Serialized files (Serialized files now loaded: 2) Unloading 4263 unused Assets to reduce memory usage. Loaded Objects now: 211161. Total: 449.767914 ms (FindLiveObjects: 12.858760 ms CreateObjectMapping: 18.808077 ms MarkObjects: 222.282578 ms DeleteObjects: 195.815704 ms) 25-03:35:25.531 23_35 -LOG- Window 'FullTexture' is already open 25-03:35:26.566 23_35 -LOG- Starting SP/MP game WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:35:27.086 23_35 -LOG- Save game version Alpha 6.7.1, Build 1219 25-03:35:32.969 23_35 -LOG- Loading playfield 'Akua' 25-03:35:38.754 23_35 -LOG- Playfield 'Akua' with seed 0 loaded. WARNING: BC6H/BC7 texture format is not supported, decompressing texture 25-03:35:40.289 23_35 -LOG- Window 'FullTexture' is already open 25-03:35:40.359 23_35 -LOG- Window 'Respawn' is already open 25-03:46:15.136 23_46 -LOG- Window 'OverlayHelmet' is already open 25-03:46:17.796 23_46 -LOG- Window 'OverlayHelmet' is already open 25-03:46:27.281 23_46 -LOG- Saving Blueprint 'base base' as Base (src:userDataLength) 25-03:47:06.342 23_47 -LOG- Window 'OverlayHelmet' is already open 25-03:47:24.601 23_47 -LOG- Window 'OverlayHelmet' is already open 25-03:52:43.789 23_52 -LOG- Saving Blueprint 'Attack base' as Base (src:userDataLength) 25-03:57:41.776 23_57 -LOG- Weather: Clouds 25-03:58:00.965 23_58 -LOG- Overwriting Blueprint 'Attack base' 25-03:58:00.966 23_58 -LOG- Saving Blueprint 'Attack base' as Base (src:userDataLength) 25-04:02:08.794 00_02 -LOG- Overwriting Blueprint 'Attack base' 25-04:02:08.795 00_02 -LOG- Saving Blueprint 'Attack base' as Base (src:userDataLength) 25-04:11:51.333 00_11 -LOG- Window 'OverlayHelmet' is already open 25-04:12:07.422 00_12 -LOG- Window 'OverlayHelmet' is already open 25-04:12:24.971 00_12 -LOG- Window 'OverlayHelmet' is already open 25-04:12:31.819 00_12 -LOG- Window 'OverlayHelmet' is already open 25-04:12:57.639 00_12 -LOG- Window 'OverlayHelmet' is already open 25-04:13:17.380 00_13 -LOG- Window 'OverlayHelmet' is already open 25-04:27:37.153 00_27 -LOG- Disconnect clicked by user 25-04:27:37.204 00_27 -LOG- Got disconnected from server: Disconnected 25-04:27:37.219 00_27 -LOG- Disconnected from server [ConnRes] 25-04:27:37.219 00_27 -LOG- Playfield saving 25-04:27:37.223 00_27 -LOG- Window 'OverlayHelmet' is already open 25-04:27:38.352 00_27 -LOG- Unloading playfield 'Akua' Unloading 1 Unused Serialized files (Serialized files now loaded: 2) Unloading 7667 unused Assets to reduce memory usage. Loaded Objects now: 233932. Total: 814.640686 ms (FindLiveObjects: 19.880363 ms CreateObjectMapping: 29.099684 ms MarkObjects: 486.952820 ms DeleteObjects: 278.697327 ms) 25-04:27:41.341 00_27 -LOG- OnApplicationQuit