Initialize engine version: 5.6.1f1 (2860b30f0b54) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c8d) Vendor: NVIDIA VRAM: 4053 MB Driver: 22.21.13.8253 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\libnoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mif.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\ufps.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Utils.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Vectrosity.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\PowerToolsDLL.dll into Unity Child Domain - Completed reload, in 0.083 seconds OnLevelWasLoaded was found on vp_SpawnPoint This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on LoomINfiniDyGRASS This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on vp_Timer This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 3840x1080 at 0,0 Initialized touch support. UnloadTime: 0.935385 ms 11-09:52:54.135 11_52 -LOG- ************************************************************************* 11-09:52:54.139 11_52 -LOG- Empyrion - Galactic Survival 11-09:52:54.139 11_52 -LOG- Version: Alpha 6.0.1 11-09:52:54.140 11_52 -LOG- Build: 1082 11-09:52:54.140 11_52 -LOG- Platform: Win, 64 Bit 11-09:52:54.140 11_52 -LOG- OS: Windows 10 (10.0.0) 64bit 11-09:52:54.141 11_52 -LOG- DRAM: 16259 11-09:52:54.141 11_52 -LOG- CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz 11-09:52:54.141 11_52 -LOG- Freq: 2808 11-09:52:54.141 11_52 -LOG- Cores: 8 11-09:52:54.141 11_52 -LOG- Gfx: Direct3D 11.0 [level 11.1] 11-09:52:54.141 11_52 -LOG- VRAM: 4053 11-09:52:54.142 11_52 -LOG- SL: 5 11-09:52:54.142 11_52 -LOG- Force DX9: False 11-09:52:54.142 11_52 -LOG- Texture Arrays: True 11-09:52:54.142 11_52 -LOG- Instancing: True 11-09:52:54.144 11_52 -LOG- TimeZone: +02:00 11-09:52:54.148 11_52 -LOG- Build: Release (lineList) 11-09:52:54.148 11_52 -LOG- ************************************************************************* GfxDevice: creating device client; threaded=1 Setting up 4 worker threads for Enlighten. GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Thread -> id: 4440 -> priority: 1 Thread -> id: 3008 -> priority: 1 Thread -> id: 3b54 -> priority: 1 Thread -> id: 2194 -> priority: 1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.088844 ms Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Xml.dll (this message is harmless) 11-09:52:55.379 11_52 -LOG- EAC: Initializing client... 11-09:52:55.382 11_52 -LOG- EAC: OnLoadCompleted: InitSuccess - EasyAntiCheat successfully initialized 11-09:52:55.503 11_52 -LOG- Args: Empyrion.exe -popupwindow -logFile Logs/1082/Client_170611-115245-89.log Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 34179. Total: 31.364027 ms (FindLiveObjects: 1.931305 ms CreateObjectMapping: 0.586758 ms MarkObjects: 28.073223 ms DeleteObjects: 0.772011 ms) 11-09:52:55.656 11_52 -LOG- Local player 76561198022793178/'JackSwift' 11-09:52:56.524 11_52 -LOG- SWS.QueryItems: Info: Requesting page 2 The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour is missing! (Filename: Line: 1514) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) 11-09:56:27.101 11_56 -LOG- Connecting to server HWS NA 6.0|Season I|MODs+Web API|Story|Missions|PvPvE... 6595:IOCR, ID_OPEN_CONNECTION_REQUEST 11-09:56:27.623 11_56 -LOG- Steam: GetAuthSessionTicket for player 76561198022793178: 2 11-09:56:27.876 11_56 -LOG- Connected to server [EAC.ConnReset] 11-09:56:27.919 11_56 -LOG- Starting Client game. Local player 76561198022793178/'JackSwift' 11-09:56:27.948 11_56 -LOG- EAC: Pushing 44 bytes from dedi to EAC 11-09:56:28.104 11_56 -LOG- EAC: Popped 212 bytes for dedi (seq 1) 11-09:56:28.105 11_56 -LOG- EAC: Popped 4 bytes for dedi (seq 2) 11-09:56:28.105 11_56 -LOG- EAC: Popped 2 messsages in a row 11-09:56:28.269 11_56 -LOG- EAC: Pushing 4 bytes from dedi to EAC 11-09:56:28.419 11_56 -LOG- EAC: Pushing 4 bytes from dedi to EAC 11-09:56:35.720 11_56 -LOG- EAC: Pushing 256 bytes from dedi to EAC 11-09:56:35.720 11_56 -LOG- EAC: Pushing 212 bytes from dedi to EAC 11-09:56:35.737 11_56 -LOG- EAC: Popped 4 bytes for dedi (seq 3) 11-09:56:35.737 11_56 -LOG- EAC: Popped 4 bytes for dedi (seq 4) 11-09:56:35.737 11_56 -LOG- EAC: Popped 248 bytes for dedi (seq 5) 11-09:56:35.737 11_56 -LOG- EAC: Popped 3 messsages in a row 11-09:56:35.749 11_56 -LOG- EAC: Pushing 212 bytes from dedi to EAC 11-09:56:35.749 11_56 -LOG- EAC: Pushing 256 bytes from dedi to EAC 11-09:56:35.869 11_56 -LOG- EAC: Popped 4 bytes for dedi (seq 6) 11-09:56:35.869 11_56 -LOG- EAC: Popped 4 bytes for dedi (seq 7) 11-09:56:35.870 11_56 -LOG- EAC: Popped 172 bytes for dedi (seq 8) 11-09:56:35.870 11_56 -LOG- EAC: Popped 76 bytes for dedi (seq 9) 11-09:56:35.870 11_56 -LOG- EAC: Popped 4 messsages in a row 11-09:56:35.970 11_56 -LOG- LogFlags = 0 11-09:56:35.970 11_56 -LOG- Connected to server. Game name: 'District T2'. Loading playfield HWS 6... 11-09:56:36.063 11_56 -LOG- Loading playfield 'District T2' 11-09:56:38.844 11_56 -LOG- Playfield 'District T2' with seed 77 loaded. GfxDevice: creating device client; threaded=1 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Boo.Lang.dll (this message is harmless) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 11-09:56:46.372 11_56 -LOG- Weather: Clear FoFP: Cannot get Blueprint files in 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Empyrion_Data/.././Saves/Cache/HWS 6_192.99.38.170_96783669/Blueprints/76561198022793178/BpFactory\Forward-cv-m2': Access to the path "C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Empyrion_Data/.././Saves/Cache/HWS 6_192.99.38.170_96783669/Blueprints/76561198022793178/BpFactory\Forward-cv-m2" is denied. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) 11-10:12:11.612 12_12 -LOG- Disconnect clicked by user 11-10:12:12.011 12_12 -LOG- Got disconnected from server: Disconnected 11-10:12:12.012 12_12 -LOG- Steam: CancelAuthTicket 2, disconnect reason: Disconnected 11-10:12:12.023 12_12 -LOG- Disconnected from server [ConnRes] 11-10:12:12.024 12_12 -LOG- Playfield saving 11-10:12:12.056 12_12 -LOG- Unloading playfield 'District T2' 11-10:12:14.608 12_12 -LOG- OnApplicationQuit