Mono path[0] = 'E:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed' Mono config path = 'E:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc' Initialize engine version: 2021.3.2f1 (d6360bedb9a0) [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5700 (ID=0x731f) Vendor: ATI VRAM: 8151 MB Driver: 31.0.12019.5007 Begin MonoManager ReloadAssembly - Completed reload, in 1.033 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 3.743600 ms [3D WebView] Using Vuplex 3D WebView for Windows v4.1 14-16:43:00.783 17_43 -LOG- ************************************************************************* 14-16:43:00.854 17_43 -LOG- Empyrion - Galactic Survival 14-16:43:00.854 17_43 -LOG- Version: v1.8.8 14-16:43:00.855 17_43 -LOG- Build: 3864 14-16:43:00.855 17_43 -LOG- Platform: Win, 64 Bit 14-16:43:00.856 17_43 -LOG- OS: Windows 10 (10.0.19044) 64bit 14-16:43:00.856 17_43 -LOG- DRAM: 32716 14-16:43:00.856 17_43 -LOG- CPU: AMD Ryzen 5 2600X Six-Core Processor 14-16:43:00.856 17_43 -LOG- Freq: 3593 14-16:43:00.856 17_43 -LOG- Cores: 12 14-16:43:00.856 17_43 -LOG- Gfx: AMD Radeon RX 5700 14-16:43:00.857 17_43 -LOG- VRAM: 8151 14-16:43:00.858 17_43 -LOG- SL: 5 14-16:43:00.859 17_43 -LOG- Force DX9: False 14-16:43:00.859 17_43 -LOG- Instancing: True 14-16:43:00.862 17_43 -LOG- TimeZone: +01:00 14-16:43:00.862 17_43 -LOG- Culture: en-GB 14-16:43:00.862 17_43 -LOG- Last build: 3864 14-16:43:00.866 17_43 -LOG- Build: Release (variableDisposed) 14-16:43:00.876 17_43 -LOG- MainThreadId: 8924 14-16:43:00.876 17_43 -LOG- ************************************************************************* Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Setting up 6 worker threads for Enlighten. UnloadTime: 6.852500 ms 14-16:43:01.148 17_43 -LOG- EAC: Initializing client... 14-16:43:01.151 17_43 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized 14-16:43:01.748 17_43 -LOG- Args: E:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion.exe -logFile ../Logs/3864/Client_220814-174248-71.log Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 7257. Total: 6.237100 ms (FindLiveObjects: 0.401100 ms CreateObjectMapping: 0.141500 ms MarkObjects: 5.504900 ms DeleteObjects: 0.189100 ms) Main Camera cannot be found. GPU Instancer needs either an existing camera with the "Main Camera" tag on the scene to autoselect it, or a manually specified camera. If you add your camera at runtime, please use the "GPUInstancerAPI.SetCamera" API function. 14-16:43:06.070 17_43 -LOG- Local player 76561198065439132/'gareth_8000' Initializing with custom id: 76561198065439132 Could not find method 'SetLabel' on UIScrollablePopupList 14-16:43:13.484 17_43 -LOG- Mgr.Connect: IsConnected: False (via Connect) 14-16:43:13.485 17_43 -LOG- Connecting to server HWS RE EU 1.8 |Reforged Eden|99,99% PvE|Mods... 14-16:43:13.734 17_43 -LOG- Task Type=filterDisposed ThreadId=4308 ManagedId=17 14-16:43:13.742 17_43 -LOG- Steam: GetAuthSessionTicket for player 76561198065439132: 8 14-16:43:13.823 17_43 -LOG- Connected to server [EAC.ConnReset] 14-16:43:13.900 17_43 -LOG- Starting Client game. Local player 76561198065439132/'gareth_8000' 14-16:43:13.990 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:13.992 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 14-16:43:14.085 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:14.098 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 14-16:43:14.178 17_43 -LOG- EAC: Pushing 64 bytes from dedi to EAC 14-16:43:14.191 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 2) 14-16:43:14.205 17_43 -LOG- EAC: Popped 252 bytes for dedi (seq 4) 14-16:43:14.205 17_43 -LOG- EAC: Popped 2 messsages in a row 14-16:43:14.304 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:14.304 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:14.305 17_43 -LOG- Save game version v1.8.2, Build 3846 14-16:43:14.401 17_43 -LOG- EAC: Pushing 256 bytes from dedi to EAC 14-16:43:14.401 17_43 -LOG- EAC: Pushing 256 bytes from dedi to EAC 14-16:43:14.401 17_43 -LOG- EAC: Pushing 84 bytes from dedi to EAC 14-16:43:14.413 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 5) 14-16:43:14.413 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 6) 14-16:43:14.413 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 7) 14-16:43:14.413 17_43 -LOG- EAC: Popped 3 messsages in a row 14-16:43:14.426 17_43 -LOG- EAC: Popped 221 bytes for dedi (seq 9) 14-16:43:14.426 17_43 -LOG- EAC: Popped 2 messsages in a row 14-16:43:14.506 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:14.506 17_43 -LOG- EAC: Pushing 24 bytes from dedi to EAC 14-16:43:14.626 17_43 -LOG- EAC: Pushing 156 bytes from dedi to EAC 14-16:43:14.639 17_43 -LOG- EAC: Popped 24 bytes for dedi (seq 10) Fallback handler could not load library E:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/MonoBleedingEdge/data-0000024D393B1EF0.dll Fallback handler could not load library E:/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/MonoBleedingEdge/data-0000024F25215010.dll 14-16:43:21.004 17_43 -LOG- Voxelizing took 102ms, voxels=17167, shapes=360, mem=81kB 14-16:43:23.139 17_43 -ERR- Prefab with name 'Enemies/TalonGuardian/TalonGuardianBlueInfectedPrefab' not found 14-16:43:23.140 17_43 -ERR- Prefab with name 'Enemies/TalonGuardian/TalonGuardianRedInfectedPrefab' not found 14-16:43:27.641 17_43 -LOG- Integrated 0 modded icons into atlas. Time=2115ms 14-16:43:29.963 17_43 -LOG- Generating stars=29301 took 495 14-16:43:30.052 17_43 -LOG- Connected to server. Game name: 'HWS RE 18' 14-16:43:30.073 17_43 -LOG- Init: game=HWS RE 18, mode=filterDisposed, global seed=777, playfield= 14-16:43:31.090 17_43 -LOG- Loading 1432 BP headers took 1014ms 14-16:43:31.093 17_43 -LOG- Caching of BAI Behavior trees: 0 ms Memory: 0.004 MB 14-16:43:31.123 17_43 -LOG- Task Type=rootUrl ThreadId=8892 ManagedId=19 14-16:43:31.136 17_43 -LOG- Loading playfield 'Uwhu Nu' 14-16:43:31.255 17_43 -LOG- Playfield 'Uwhu Nu' with type 'space' and playfield seed 777 loaded (118 ms) 14-16:43:32.047 17_43 -LOG- Not exactly ONE Blueprint in directory E:\SteamLibrary\steamapps\common\Empyrion - Galactic Survival\Client/../Saves/Blueprints/76561198065439132\rain -- ignored 14-16:43:32.054 17_43 -LOG- IdMapping: no name for id InteriorLight found in 'andrea base2022'! Skipping. 14-16:43:32.054 17_43 -LOG- IdMapping: no name for id InteriorBath found in 'andrea base2022'! Skipping. CTAA Standard Mode Enabled Could not find method 'SetLabel' on UIScrollablePopupList 14-16:48:19.633 17_48 -WRN- CANNOT SEND TO DEDICATED SERVER ANY MORE 14-16:48:28.663 17_48 -WRN- CONNECTION ESTABLISHED AGAIN Could not find method 'SetLabel' on UIScrollablePopupList 14-17:20:29.191 18_20 -LOG- Unloading playfield 'Uwhu Nu' 14-17:20:29.211 18_20 -LOG- Unloading playfield done (18ms) 14-17:20:34.552 18_20 -LOG- Loading playfield 'Ulfetryu [Sun Left]' 14-17:20:34.676 18_20 -LOG- Playfield 'Ulfetryu [Sun Left]' with type 'space' and playfield seed 777 loaded (124 ms) 14-17:21:37.188 18_21 -LOG- Unloading playfield 'Ulfetryu [Sun Left]' 14-17:21:37.191 18_21 -LOG- Unloading playfield done (2ms) 14-17:21:38.223 18_21 -LOG- Loading playfield 'Voranachia [Sun Left]' 14-17:21:38.339 18_21 -LOG- Playfield 'Voranachia [Sun Left]' with type 'space' and playfield seed 777 loaded (115 ms) 14-17:22:17.769 18_22 -LOG- Unloading playfield 'Voranachia [Sun Left]' 14-17:22:17.771 18_22 -LOG- Unloading playfield done (1ms) 14-17:22:18.742 18_22 -LOG- Loading playfield 'Elenurgona [Sun Left]' 14-17:22:18.833 18_22 -LOG- Playfield 'Elenurgona [Sun Left]' with type 'space' and playfield seed 777 loaded (91 ms) 14-17:22:44.724 18_22 -LOG- Unloading playfield 'Elenurgona [Sun Left]' 14-17:22:44.726 18_22 -LOG- Unloading playfield done (1ms) 14-17:22:44.744 18_22 -LOG- Loading playfield 'EAAM V' 14-17:22:44.816 18_22 -LOG- Playfield 'EAAM V' with type 'space' and playfield seed 777 loaded (71 ms) 14-17:26:53.078 18_26 -LOG- Unloading playfield 'EAAM V' 14-17:26:53.118 18_26 -LOG- Unloading playfield done (39ms) 14-17:26:54.845 18_26 -LOG- Loading playfield 'Delu Gamma [Sun Front]' 14-17:26:55.041 18_26 -LOG- Playfield 'Delu Gamma [Sun Front]' with type 'space' and playfield seed 777 loaded (195 ms) 14-17:27:27.558 18_27 -WRN- Sector (16000000, -1700000, 7800001) cannot be selected. Ignoring 14-17:27:58.201 18_27 -LOG- Unloading playfield 'Delu Gamma [Sun Front]' 14-17:27:58.205 18_27 -LOG- Unloading playfield done (3ms) 14-17:27:58.218 18_27 -LOG- Loading playfield 'Pleustel' 14-17:27:58.345 18_27 -LOG- Playfield 'Pleustel' with type 'space' and playfield seed 777 loaded (126 ms) 14-17:30:19.606 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:19.640 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:22.015 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:24.408 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:34.883 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:35.924 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:30:59.668 18_30 -ERR- Entity of type 'Eden_GuardHumanSoldier' has weapon 'AssaultRifle' which has range '170', which is bigger than the entity visibility distance '120'.This will will cause an invisible entity to be able to fire, please replace with weapon with smaller range. 14-17:33:42.334 18_33 -LOG- Disconnect clicked by user 14-17:33:43.034 18_33 -LOG- Disconnected from server [ConnRes] 14-17:33:43.116 18_33 -LOG- Cleanup playfield (loaded with 'Pleustel') 14-17:33:43.119 18_33 -LOG- Unloading playfield 'Pleustel' 14-17:33:43.216 18_33 -LOG- Unloading playfield done (97ms) 14-17:33:43.259 18_33 -LOG- Cleanup done (142 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 13) 14-17:33:43.504 18_33 -LOG- Steam: CancelAuthTicket 8 Unloading 7883 unused Assets to reduce memory usage. Loaded Objects now: 304968. Total: 360.886900 ms (FindLiveObjects: 25.659800 ms CreateObjectMapping: 32.514500 ms MarkObjects: 272.513900 ms DeleteObjects: 30.198200 ms) 14-17:33:49.498 18_33 -LOG- OnApplicationQuit Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 377 frames, [2.0 KB-4.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 754 frames, [16.0 KB-32.0 KB]: 25 frames, [32.0 KB-64.0 KB]: 274 frames, [64.0 KB-128.0 KB]: 5677 frames, [128.0 KB-256.0 KB]: 2947 frames, [256.0 KB-0.5 MB]: 22225 frames, [0.5 MB-1.0 MB]: 69929 frames, [1.0 MB-2.0 MB]: 76623 frames, [2.0 MB-4.0 MB]: 16708 frames, [4.0 MB-8.0 MB]: 837 frames Initial Block Size 4.0 MB Current Block Size 7.7 MB Peak Allocated Bytes 7.7 MB Overflow Count 36 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 128.0 KB Peak Allocated Bytes 127.9 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 508.0 KB Peak Allocated Bytes 506.8 KB Overflow Count 57 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 340.0 KB Peak Allocated Bytes 291.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 396.0 KB Peak Allocated Bytes 337.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 376.0 KB Peak Allocated Bytes 328.1 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 480.0 KB Peak Allocated Bytes 476.2 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 384.0 KB Peak Allocated Bytes 329.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 27.6 KB Overflow Count 1 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 408.0 KB Peak Allocated Bytes 348.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 388.0 KB Peak Allocated Bytes 387.4 KB Overflow Count 1 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 328.0 KB Peak Allocated Bytes 286.5 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 384.0 KB Peak Allocated Bytes 329.6 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 368.0 KB Peak Allocated Bytes 315.9 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 428.0 KB Peak Allocated Bytes 426.7 KB Overflow Count 2 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 147155 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 140 Subsections = 143360 buckets. Failed count: 11778756 32B: 28 Subsections = 14336 buckets. Failed count: 7985797 48B: 19 Subsections = 6485 buckets. Failed count: 3545316 64B: 21 Subsections = 5376 buckets. Failed count: 1799871 80B: 43 Subsections = 8806 buckets. Failed count: 1053497 96B: 2 Subsections = 341 buckets. Failed count: 539050 112B: 2 Subsections = 292 buckets. Failed count: 4585467 128B: 1 Subsections = 128 buckets. Failed count: 668375 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 561 frames, [64.0 MB-128.0 MB]: 44 frames, [128.0 MB-256.0 MB]: 1332 frames, [256.0 MB-0.50 GB]: 173338 frames, [0.50 GB-1.00 GB]: 21102 frames Requested Block Size 16.0 MB Peak Block count 28 Peak Allocated memory 0.53 GB Peak Large allocation bytes 405.4 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 194501 frames, [128.0 MB-256.0 MB]: 1875 frames Requested Block Size 16.0 MB Peak Block count 7 Peak Allocated memory 156.6 MB Peak Large allocation bytes 86.4 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 5 Overflow Count (too large) 1 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 20 Overflow Count (too large) 4 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 5463 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 140 Subsections = 143360 buckets. Failed count: 11778756 32B: 28 Subsections = 14336 buckets. Failed count: 7985797 48B: 19 Subsections = 6485 buckets. Failed count: 3545316 64B: 21 Subsections = 5376 buckets. Failed count: 1799871 80B: 43 Subsections = 8806 buckets. Failed count: 1053497 96B: 2 Subsections = 341 buckets. Failed count: 539050 112B: 2 Subsections = 292 buckets. Failed count: 4585467 128B: 1 Subsections = 128 buckets. Failed count: 668375 [ALLOC_GFX_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames, [64.0 MB-128.0 MB]: 604 frames, [128.0 MB-256.0 MB]: 110 frames, [256.0 MB-0.50 GB]: 164 frames, [0.50 GB-1.00 GB]: 189632 frames, [1.00 GB-2.00 GB]: 5866 frames Requested Block Size 16.0 MB Peak Block count 36 Peak Allocated memory 1.17 GB Peak Large allocation bytes 0.67 GB [ALLOC_GFX_THREAD] Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [8.0 MB-16.0 MB]: 2489 frames, [16.0 MB-32.0 MB]: 193887 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 21.2 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 238808 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 140 Subsections = 143360 buckets. Failed count: 11778756 32B: 28 Subsections = 14336 buckets. Failed count: 7985797 48B: 19 Subsections = 6485 buckets. Failed count: 3545316 64B: 21 Subsections = 5376 buckets. Failed count: 1799871 80B: 43 Subsections = 8806 buckets. Failed count: 1053497 96B: 2 Subsections = 341 buckets. Failed count: 539050 112B: 2 Subsections = 292 buckets. Failed count: 4585467 128B: 1 Subsections = 128 buckets. Failed count: 668375 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [0.50 GB-1.00 GB]: 1781 frames, [1.00 GB-2.00 GB]: 194596 frames Requested Block Size 4.0 MB Peak Block count 280 Peak Allocated memory 1.13 GB Peak Large allocation bytes 136.9 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 196376 frames Requested Block Size 4.0 MB Peak Block count 20 Peak Allocated memory 59.4 MB Peak Large allocation bytes 13.8 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 140 Subsections = 143360 buckets. Failed count: 11778756 32B: 28 Subsections = 14336 buckets. Failed count: 7985797 48B: 19 Subsections = 6485 buckets. Failed count: 3545316 64B: 21 Subsections = 5376 buckets. Failed count: 1799871 80B: 43 Subsections = 8806 buckets. Failed count: 1053497 96B: 2 Subsections = 341 buckets. Failed count: 539050 112B: 2 Subsections = 292 buckets. Failed count: 4585467 128B: 1 Subsections = 128 buckets. Failed count: 668375 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [0-1.0 KB]: 1 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 4 frames, [0.5 MB-1.0 MB]: 599 frames, [1.0 MB-2.0 MB]: 1325 frames, [2.0 MB-4.0 MB]: 194446 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 2.6 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 196376 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 350.2 KB Peak Large allocation bytes 0 B