Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc' Initialize engine version: 2019.1.10f1 (f007ed779b7a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon HD 5700 Series (ID=0x68b8) Vendor: VRAM: 1010 MB Driver: 15.301.1901.0 Begin MonoManager ReloadAssembly - Completed reload, in 10.644 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.157100 ms 09-02:47:12.901 22_47 -LOG- ************************************************************************* 09-02:47:12.977 22_47 -LOG- Empyrion - Galactic Survival 09-02:47:12.977 22_47 -LOG- Version: Alpha 10.5.0 09-02:47:12.978 22_47 -LOG- Build: 2656 09-02:47:12.978 22_47 -LOG- Platform: Win, 64 Bit 09-02:47:12.978 22_47 -LOG- OS: Windows 10 (10.0.0) 64bit 09-02:47:12.978 22_47 -LOG- DRAM: 16321 09-02:47:12.979 22_47 -LOG- CPU: AMD A8-5600K APU with Radeon(tm) HD Graphics 09-02:47:12.979 22_47 -LOG- Freq: 3600 09-02:47:12.979 22_47 -LOG- Cores: 4 09-02:47:12.979 22_47 -LOG- Gfx: Direct3D 11.0 [level 11.0] 09-02:47:12.980 22_47 -LOG- VRAM: 1010 09-02:47:12.982 22_47 -LOG- SL: 5 09-02:47:12.982 22_47 -LOG- Force DX9: False 09-02:47:12.982 22_47 -LOG- Instancing: True 09-02:47:12.985 22_47 -LOG- TimeZone: -04:00 09-02:47:12.985 22_47 -LOG- Culture: en-US 09-02:47:12.985 22_47 -LOG- Last build: 2656 09-02:47:12.993 22_47 -LOG- Build: Release (containerLength) 09-02:47:12.993 22_47 -LOG- ************************************************************************* Setting up 2 worker threads for Enlighten. Thread -> id: 4404 -> priority: 1 Thread -> id: 3760 -> priority: 1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.637900 ms 09-02:47:20.238 22_47 -LOG- EAC: Initializing client... 09-02:47:20.353 22_47 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized 09-02:47:26.602 22_47 -LOG- Args: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion.exe -popupwindow -logFile ../Logs/2656/Client_191008-224639-75.log Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 4584. Total: 7.573700 ms (FindLiveObjects: 0.589300 ms CreateObjectMapping: 0.186500 ms MarkObjects: 6.499500 ms DeleteObjects: 0.297400 ms) Searching for compatible XInput library... Found Xinput1_4.dll. 09-02:47:33.088 22_47 -LOG- Local player 76561198019501386/'FredSinClair' 09-02:47:33.739 22_47 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc 09-02:47:41.703 22_47 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2 09-02:47:41.712 22_47 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 3 09-02:47:53.441 22_47 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 3 09-02:47:53.452 22_47 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 4 09-02:48:15.404 22_48 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 4 WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 09-02:50:14.452 22_50 -LOG- Voxelizing took 1679ms, voxels=148516, shapes=1214, mem=645kB Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) 09-02:53:00.911 22_53 -LOG- Connecting to server HWS EU NEW SEASON 10.X|PvPvE|Custom Universe|Story|Hard|Active|... 09-02:53:01.709 22_53 -LOG- Steam: GetAuthSessionTicket for player 76561198019501386: 25 09-02:53:02.031 22_53 -LOG- Connected to server [EAC.ConnReset] 09-02:53:02.091 22_53 -LOG- Starting Client game. Local player 76561198019501386/'FredSinClair' 09-02:53:02.109 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:02.163 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 09-02:53:02.404 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:02.422 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 09-02:53:02.658 22_53 -LOG- EAC: Pushing 64 bytes from dedi to EAC 09-02:53:02.710 22_53 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 09-02:53:02.710 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 09-02:53:02.711 22_53 -LOG- EAC: Popped 3 messsages in a row 09-02:53:05.758 22_53 -LOG- Voxelizing took 1293ms, voxels=148516, shapes=1214, mem=645kB 09-02:53:06.951 22_53 -LOG- EAC: Popped 252 bytes for dedi (seq 5) 09-02:53:06.952 22_53 -LOG- EAC: Popped 2 messsages in a row 09-02:53:07.000 22_53 -LOG- Save game version Alpha 10.5.0, Build 2646 09-02:53:08.896 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:08.896 22_53 -LOG- EAC: Pushing 84 bytes from dedi to EAC 09-02:53:08.896 22_53 -LOG- EAC: Pushing 256 bytes from dedi to EAC 09-02:53:08.896 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:08.913 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 7) 09-02:53:08.913 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 8) 09-02:53:08.913 22_53 -LOG- EAC: Popped 2 messsages in a row 09-02:53:15.626 22_53 -LOG- EAC: Pushing 256 bytes from dedi to EAC 09-02:53:15.682 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 9) 09-02:53:15.682 22_53 -LOG- EAC: Popped 221 bytes for dedi (seq 11) 09-02:53:15.682 22_53 -LOG- EAC: Popped 3 messsages in a row 09-02:53:15.936 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:15.936 22_53 -LOG- EAC: Pushing 24 bytes from dedi to EAC 09-02:53:16.087 22_53 -LOG- EAC: Pushing 156 bytes from dedi to EAC 09-02:53:16.104 22_53 -LOG- EAC: Popped 24 bytes for dedi (seq 12) 09-02:53:44.077 22_53 -LOG- Connected to server. Game name: 'HWS 10X'. Loading playfield OPG Territory... 09-02:53:44.098 22_53 -LOG- Init: game=HWS 10X, mode=childValues, global seed=7, playfield=OPG Territory 09-02:53:44.135 22_53 -LOG- Loading playfield 'OPG Territory' 09-02:53:45.631 22_53 -LOG- Playfield 'OPG Territory' with type 'space' and playfield seed 7 loaded (1496 ms) 09-02:53:45.918 22_53 -LOG- Caching of BAI Behavior trees: 284 ms Memory: 0.242 MB Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) 09-03:05:34.085 23_05 -WRN- CONNECTION TO PLAYFIELD SERVER LOST 09-03:05:34.529 23_05 -WRN- CANNOT SEND TO DEDICATED SERVER ANY MORE 09-03:05:35.051 23_05 -WRN- CONNECTION ESTABLISHED AGAIN Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2067, VertexCount: 505 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2067, VertexCount: 505 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4983, VertexCount: 960 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4983, VertexCount: 960 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 1725, VertexCount: 353 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 1725, VertexCount: 353 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3279, VertexCount: 656 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3279, VertexCount: 656 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4497, VertexCount: 884 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4497, VertexCount: 884 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) 09-03:31:50.122 23_31 -LOG- Disconnect clicked by user 09-03:31:50.949 23_31 -LOG- Disconnected from server [ConnRes] 09-03:31:50.965 23_31 -LOG- Playfield saving and cleaning up 09-03:31:51.134 23_31 -LOG- Unloading playfield 'OPG Territory' 09-03:31:51.225 23_31 -LOG- Unloading playfield 'OPG Territory' done (89ms) 09-03:31:51.294 23_31 -LOG- Playfield saving and cleaning up done 09-03:31:51.295 23_31 -LOG- Steam: CancelAuthTicket 25 Unloading 5 Unused Serialized files (Serialized files now loaded: 3) Unloading 38739 unused Assets to reduce memory usage. Loaded Objects now: 290323. Total: 970.809600 ms (FindLiveObjects: 65.492500 ms CreateObjectMapping: 55.178300 ms MarkObjects: 739.241500 ms DeleteObjects: 110.896700 ms) 09-03:31:59.783 23_31 -LOG- OnApplicationQuit