Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc' Initialize engine version: 2019.1.10f1 (f007ed779b7a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon HD 5700 Series (ID=0x68b8) Vendor: VRAM: 1010 MB Driver: 15.301.1901.0 Begin MonoManager ReloadAssembly - Completed reload, in 4.977 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.302500 ms 15-15:21:58.217 11_21 -LOG- ************************************************************************* 15-15:21:58.257 11_21 -LOG- Empyrion - Galactic Survival 15-15:21:58.257 11_21 -LOG- Version: Alpha 10.5.0 15-15:21:58.257 11_21 -LOG- Build: 2656 15-15:21:58.257 11_21 -LOG- Platform: Win, 64 Bit 15-15:21:58.257 11_21 -LOG- OS: Windows 10 (10.0.0) 64bit 15-15:21:58.262 11_21 -LOG- DRAM: 16321 15-15:21:58.262 11_21 -LOG- CPU: AMD A8-5600K APU with Radeon(tm) HD Graphics 15-15:21:58.262 11_21 -LOG- Freq: 3600 15-15:21:58.262 11_21 -LOG- Cores: 4 15-15:21:58.262 11_21 -LOG- Gfx: Direct3D 11.0 [level 11.0] 15-15:21:58.262 11_21 -LOG- VRAM: 1010 15-15:21:58.262 11_21 -LOG- SL: 5 15-15:21:58.262 11_21 -LOG- Force DX9: False 15-15:21:58.262 11_21 -LOG- Instancing: True 15-15:21:58.262 11_21 -LOG- TimeZone: -04:00 15-15:21:58.262 11_21 -LOG- Culture: en-US 15-15:21:58.262 11_21 -LOG- Last build: 2656 15-15:21:58.272 11_21 -LOG- Build: Release (containerLength) 15-15:21:58.272 11_21 -LOG- ************************************************************************* Setting up 2 worker threads for Enlighten. Thread -> id: 1b9c -> priority: 1 Thread -> id: 648 -> priority: 1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.646000 ms 15-15:22:10.208 11_22 -LOG- EAC: Initializing client... 15-15:22:10.266 11_22 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized 15-15:22:14.296 11_22 -LOG- Args: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion.exe -popupwindow -logFile ../Logs/2656/Client_191015-112130-88.log Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 4584. Total: 8.166100 ms (FindLiveObjects: 0.629600 ms CreateObjectMapping: 0.194400 ms MarkObjects: 7.063500 ms DeleteObjects: 0.277900 ms) Searching for compatible XInput library... Found Xinput1_4.dll. 15-15:22:20.591 11_22 -LOG- Local player 76561198019501386/'FredSinClair' 15-15:22:21.279 11_22 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc 15-15:22:29.761 11_22 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2 15-15:22:29.772 11_22 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 3 15-15:22:37.530 11_22 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 3 15-15:22:37.538 11_22 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 4 15-15:22:52.138 11_22 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 4 WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 15-15:24:53.837 11_24 -LOG- Voxelizing took 1863ms, voxels=148516, shapes=1214, mem=645kB Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) 15-15:26:39.991 11_26 -LOG- Connecting to server HWS EU |PvPvE|Custom Universe|Story|Hard|Active|Mods... 15-15:26:40.686 11_26 -LOG- Steam: GetAuthSessionTicket for player 76561198019501386: 33 15-15:26:40.974 11_26 -LOG- Connected to server [EAC.ConnReset] 15-15:26:41.049 11_26 -LOG- Starting Client game. Local player 76561198019501386/'FredSinClair' 15-15:26:41.064 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:41.115 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 15-15:26:41.398 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:41.415 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 15-15:26:42.022 11_26 -LOG- EAC: Pushing 64 bytes from dedi to EAC 15-15:26:42.080 11_26 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 15-15:26:42.080 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 15-15:26:42.080 11_26 -LOG- EAC: Popped 3 messsages in a row 15-15:26:45.087 11_26 -LOG- Voxelizing took 910ms, voxels=148516, shapes=1214, mem=645kB 15-15:26:45.612 11_26 -LOG- Save game version Alpha 10.5.0, Build 2646 15-15:26:45.666 11_26 -LOG- EAC: Popped 252 bytes for dedi (seq 5) 15-15:26:45.666 11_26 -LOG- EAC: Popped 2 messsages in a row 15-15:26:46.528 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:46.528 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:48.753 11_26 -LOG- EAC: Pushing 84 bytes from dedi to EAC 15-15:26:48.753 11_26 -LOG- EAC: Pushing 256 bytes from dedi to EAC 15-15:26:48.770 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 7) 15-15:26:48.771 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 8) 15-15:26:48.771 11_26 -LOG- EAC: Popped 2 messsages in a row 15-15:26:48.771 11_26 -LOG- EAC: Pushing 256 bytes from dedi to EAC 15-15:26:48.821 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 9) 15-15:26:48.822 11_26 -LOG- EAC: Popped 221 bytes for dedi (seq 11) 15-15:26:48.822 11_26 -LOG- EAC: Popped 3 messsages in a row 15-15:26:49.059 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:49.059 11_26 -LOG- EAC: Pushing 24 bytes from dedi to EAC 15-15:26:49.211 11_26 -LOG- EAC: Pushing 156 bytes from dedi to EAC 15-15:26:49.227 11_26 -LOG- EAC: Popped 24 bytes for dedi (seq 12) 15-15:27:22.660 11_27 -LOG- Connected to server. Game name: 'HWS 10X'. Loading playfield OPG Territory... 15-15:27:22.678 11_27 -LOG- Init: game=HWS 10X, mode=childValues, global seed=7, playfield=OPG Territory 15-15:27:22.739 11_27 -LOG- Loading playfield 'OPG Territory' 15-15:27:24.384 11_27 -LOG- Playfield 'OPG Territory' with type 'space' and playfield seed 7 loaded (1644 ms) 15-15:27:24.601 11_27 -LOG- Caching of BAI Behavior trees: 214 ms Memory: 0.176 MB Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) 15-15:58:11.730 11_58 -LOG- Unloading playfield 'OPG Territory' 15-15:58:13.284 11_58 -LOG- Unloading playfield 'OPG Territory' done (1553ms) 15-15:58:13.284 11_58 -LOG- Loading playfield 'Homeworld System' 15-15:58:25.055 11_58 -LOG- Playfield 'Homeworld System' with type 'space' and playfield seed 7 loaded (11770 ms) 15-15:58:26.365 11_58 -WRN- CONNECTION TO PLAYFIELD SERVER LOST 15-15:58:29.515 11_58 -WRN- CONNECTION ESTABLISHED AGAIN 15-15:59:31.523 11_59 -LOG- Unloading playfield 'Homeworld System' 15-15:59:32.628 11_59 -LOG- Unloading playfield 'Homeworld System' done (1104ms) 15-15:59:32.628 11_59 -LOG- Loading playfield 'ECC System' 15-15:59:41.270 11_59 -LOG- Playfield 'ECC System' with type 'space' and playfield seed 7 loaded (8642 ms) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Look rotation viewing vector is zero (Filename: C:\buildslave\unity\build\Runtime/Math/MathScripting.h Line: 84) Material doesn't have a texture property '_BumpMap' (Filename: C:\buildslave\unity\build\Runtime/Shaders/Material.cpp Line: 1409) 15-16:01:13.380 12_01 -LOG- Unloading playfield 'ECC System' 15-16:01:13.786 12_01 -LOG- Unloading playfield 'ECC System' done (406ms) 15-16:01:13.786 12_01 -LOG- Loading playfield 'Federation-HQ System' 15-16:01:20.460 12_01 -LOG- Playfield 'Federation-HQ System' with type 'space' and playfield seed 7 loaded (6673 ms) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3135, VertexCount: 638 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3135, VertexCount: 638 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4557, VertexCount: 881 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4557, VertexCount: 881 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4185, VertexCount: 848 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4185, VertexCount: 848 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2970, VertexCount: 572 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2970, VertexCount: 572 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2505, VertexCount: 490 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2505, VertexCount: 490 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4926, VertexCount: 990 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4926, VertexCount: 990 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 5310, VertexCount: 1069 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 5310, VertexCount: 1069 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 5574, VertexCount: 1135 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 5574, VertexCount: 1135 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3888, VertexCount: 820 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 3888, VertexCount: 820 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2796, VertexCount: 567 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 2796, VertexCount: 567 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4332, VertexCount: 856 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 4332, VertexCount: 856 (Filename: C:\buildslave\unity\build\Runtime/Graphics/Mesh/Mesh.cpp Line: 1237) 15-16:12:41.970 12_12 -LOG- Unloading playfield 'Federation-HQ System' 15-16:12:47.941 12_12 -LOG- Unloading playfield 'Federation-HQ System' done (5970ms) 15-16:12:47.941 12_12 -LOG- Loading playfield 'Federation-HQ' 15-16:12:52.396 12_12 -LOG- Playfield 'Federation-HQ' with type 'planet' class=4 and playfield seed 71 loaded (4454 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 4) 15-16:13:00.142 12_13 -WRN- CONNECTION TO PLAYFIELD SERVER LOST Unloading 88646 unused Assets to reduce memory usage. Loaded Objects now: 538074. Total: 3881.528900 ms (FindLiveObjects: 427.404100 ms CreateObjectMapping: 151.876800 ms MarkObjects: 2502.573200 ms DeleteObjects: 799.674100 ms) 15-16:13:04.753 12_13 -LOG- Weather: Clear 15-16:13:06.749 12_13 -WRN- CONNECTION ESTABLISHED AGAIN 15-16:16:51.850 12_16 -WRN- CONNECTION TO PLAYFIELD SERVER LOST 15-16:16:52.170 12_16 -WRN- CANNOT SEND TO DEDICATED SERVER ANY MORE 15-16:16:52.315 12_16 -WRN- CONNECTION ESTABLISHED AGAIN