Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc' Initialize engine version: 2019.1.10f1 (f007ed779b7a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: AMD Radeon HD 5700 Series (ID=0x68b8) Vendor: VRAM: 1010 MB Driver: 15.301.1901.0 Begin MonoManager ReloadAssembly - Completed reload, in 4.721 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.188900 ms 06-03:59:21.626 23_59 -LOG- ************************************************************************* 06-03:59:21.701 23_59 -LOG- Empyrion - Galactic Survival 06-03:59:21.701 23_59 -LOG- Version: Alpha 10.5.0 06-03:59:21.702 23_59 -LOG- Build: 2656 06-03:59:21.702 23_59 -LOG- Platform: Win, 64 Bit 06-03:59:21.702 23_59 -LOG- OS: Windows 10 (10.0.0) 64bit 06-03:59:21.702 23_59 -LOG- DRAM: 16321 06-03:59:21.703 23_59 -LOG- CPU: AMD A8-5600K APU with Radeon(tm) HD Graphics 06-03:59:21.703 23_59 -LOG- Freq: 3600 06-03:59:21.703 23_59 -LOG- Cores: 4 06-03:59:21.703 23_59 -LOG- Gfx: Direct3D 11.0 [level 11.0] 06-03:59:21.703 23_59 -LOG- VRAM: 1010 06-03:59:21.705 23_59 -LOG- SL: 5 06-03:59:21.705 23_59 -LOG- Force DX9: False 06-03:59:21.705 23_59 -LOG- Instancing: True 06-03:59:21.707 23_59 -LOG- TimeZone: -04:00 06-03:59:21.708 23_59 -LOG- Culture: en-US 06-03:59:21.708 23_59 -LOG- Last build: 2654 06-03:59:21.713 23_59 -LOG- Build: Release (containerLength) 06-03:59:21.714 23_59 -LOG- ************************************************************************* 06-03:59:22.785 23_59 -LOG- Clearing playfields cache folder C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client/../Saves/Cache as build number changed from 2654 to 2656 06-03:59:22.836 23_59 -LOG- Deleting C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client/../Saves/Cache\HWS 10X_54.38.84.67_1600035747/Playfields Setting up 2 worker threads for Enlighten. Thread -> id: 3d18 -> priority: 1 Thread -> id: 3de0 -> priority: 1 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.265600 ms 06-03:59:27.828 23_59 -LOG- EAC: Initializing client... 06-03:59:27.854 23_59 -LOG- EAC: OnLoadCompleted: InitSuccess - Easy Anti-Cheat successfully initialized 06-03:59:34.030 23_59 -LOG- Args: C:\Program Files (x86)\Steam\steamapps\common\Empyrion - Galactic Survival\Client\Empyrion.exe -popupwindow -logFile ../Logs/2656/Client_191005-235855-88.log Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 4584. Total: 8.659800 ms (FindLiveObjects: 1.029200 ms CreateObjectMapping: 0.271300 ms MarkObjects: 7.084600 ms DeleteObjects: 0.274000 ms) Searching for compatible XInput library... Found Xinput1_4.dll. 06-03:59:39.627 23_59 -LOG- Local player 76561198019501386/'FredSinClair' Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Mono/libc 06-03:59:45.697 23_59 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2 06-03:59:52.975 23_59 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2 06-03:59:52.982 23_59 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 3 06-04:00:05.204 00_00 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 3 06-04:00:05.211 00_00 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 4 WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. 06-04:00:06.819 00_00 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 4 06-04:02:12.427 00_02 -LOG- Voxelizing took 1639ms, voxels=148516, shapes=1214, mem=645kB Could not find method 'SetLabel' on UIScrollablePopupList (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48) 06-04:05:12.862 00_05 -LOG- Connecting to server HWS EU NEW SEASON 10.X|PvPvE|Custom Universe|Story|Hard|Active|... 06-04:05:13.640 00_05 -LOG- Steam: GetAuthSessionTicket for player 76561198019501386: 10 06-04:05:13.928 00_05 -LOG- Connected to server [EAC.ConnReset] 06-04:05:13.987 00_05 -LOG- Starting Client game. Local player 76561198019501386/'FredSinClair' 06-04:05:14.003 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:14.050 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 0) 06-04:05:14.353 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:14.356 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 1) 06-04:05:14.591 00_05 -LOG- EAC: Pushing 64 bytes from dedi to EAC 06-04:05:14.642 00_05 -LOG- EAC: Popped 252 bytes for dedi (seq 3) 06-04:05:14.643 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 4) 06-04:05:14.643 00_05 -LOG- EAC: Popped 3 messsages in a row 06-04:05:17.315 00_05 -LOG- Voxelizing took 1025ms, voxels=148516, shapes=1214, mem=645kB 06-04:05:17.366 00_05 -LOG- EAC: Popped 252 bytes for dedi (seq 5) 06-04:05:17.366 00_05 -LOG- EAC: Popped 2 messsages in a row 06-04:05:17.857 00_05 -LOG- Save game version Alpha 10.5.0, Build 2646 06-04:05:18.396 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:18.396 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:20.097 00_05 -LOG- EAC: Pushing 84 bytes from dedi to EAC 06-04:05:20.097 00_05 -LOG- EAC: Pushing 256 bytes from dedi to EAC 06-04:05:20.097 00_05 -LOG- EAC: Pushing 256 bytes from dedi to EAC 06-04:05:20.152 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 7) 06-04:05:20.152 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 8) 06-04:05:20.152 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 9) 06-04:05:20.153 00_05 -LOG- EAC: Popped 221 bytes for dedi (seq 11) 06-04:05:20.153 00_05 -LOG- EAC: Popped 5 messsages in a row 06-04:05:20.346 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:20.347 00_05 -LOG- EAC: Pushing 24 bytes from dedi to EAC 06-04:05:20.462 00_05 -LOG- EAC: Pushing 156 bytes from dedi to EAC 06-04:05:20.479 00_05 -LOG- EAC: Popped 24 bytes for dedi (seq 12) 06-04:05:53.716 00_05 -LOG- Connected to server. Game name: 'HWS 10X'. Loading playfield OPG Territory... 06-04:05:53.732 00_05 -LOG- Init: game=HWS 10X, mode=childValues, global seed=7, playfield=OPG Territory 06-04:05:53.794 00_05 -LOG- Loading playfield 'OPG Territory' 06-04:05:55.637 00_05 -LOG- Playfield 'OPG Territory' with type 'space' and playfield seed 7 loaded (1843 ms) 06-04:05:55.825 00_05 -LOG- Caching of BAI Behavior trees: 185 ms Memory: 0.188 MB 06-04:15:46.757 00_15 -LOG- Disconnect clicked by user 06-04:15:47.607 00_15 -LOG- Disconnected from server [ConnRes] 06-04:15:47.623 00_15 -LOG- Playfield saving and cleaning up 06-04:15:47.820 00_15 -LOG- Unloading playfield 'OPG Territory' 06-04:15:47.879 00_15 -LOG- Unloading playfield 'OPG Territory' done (58ms) 06-04:15:47.908 00_15 -LOG- Playfield saving and cleaning up done 06-04:15:47.909 00_15 -LOG- Steam: CancelAuthTicket 10 Unloading 5 Unused Serialized files (Serialized files now loaded: 3) Unloading 38021 unused Assets to reduce memory usage. Loaded Objects now: 258482. Total: 795.064900 ms (FindLiveObjects: 44.308100 ms CreateObjectMapping: 52.976000 ms MarkObjects: 611.193200 ms DeleteObjects: 86.586900 ms) 06-04:15:54.516 00_15 -LOG- OnApplicationQuit