======= NOTICE FOR HELP =======
OS W7Ult x64
What happened: Can’t login
Player(s) with issue: TriggeredFingered
Server: HWSNA
Time (cb:time): Past 3 days, most recent attempt about 20 mins before posting
Playfield: Noob Zone Planet, icy, can’t remember the name, faction “TestFactionPlsIgnore” would be an easy way for you to know via admin tools
Structure Name(s): N/A
Structure ID(s): N/A
How can we help you now: 1. Please give my structures (a couple SVs holding all my collected noob junk) A few days extra grace period before they auto-delete. I didn’t have long left when I last looked at the :wipe command. At least until I can log back in and get them off the damned auto-wipe planet like I was planning to do within a couple more hours of grind and BP fill
- Any idea why I can’t connect? Did you guys use your “Impersonation” software I read about somewhere on my (to you local) accountID# now locking me out of EAC Auth because of a missing token that got passed to your impersonation instead of me? Just checking, cause you know, anti-cheat locking out “impersonation” sounds like a normal thing that could happen.
It all started on saturday, I tried to login during a ~90 player online time and got stuck in the loading screen for around 2 minutes before it kicked me back to main menue with no notice. I just assumed network traffic and “not actually able to host 170 players” and went on to building some prefabs in SP Creative.
Tried again couple hours later, again on sunday, again this morn.
Looking at console and logfiles it seems to be in some EAC auth loop. I read a bit on google about it, found related thread somewhere on these forums from2017 and another from 2016. Figured I’d make my own instead of necro (esp since I can’t find them right now)
What I’ve tried: Restarting PC, verifying emp integrity in steam, uninstall/reinstall EAC from Emp subolder, deleting playfeild data in emp cache for HWS (litterally the only server cached right now). chkdsk, ping 8.8.8.8 50 packets (no loss). check for other EAC games installed (none I know of, especially none that were run between last logon friday and rejection on saturday)
Should I try: Delete ALL my cache data including playerdata for HWSNA? I seem to remember somewhere that this could screw up the couple blueprints I have cooked and ready to spawn in my inventory, any idea if that’s true? Backup BP folders and uninstall/reinstall Emp might be my next goto but I figured I’d check if you guys have other ideas.
Would just deleting my steamID playerinfo from your server and asking an admin to re-level me to 15 via commands at some agree login time be easier? Unsure if that’ll fix any possible EAC token mis-match but it seems like a logical step.
####################### Snippet of console/log file here
01-14:12:38.421 09_12 -LOG- Local player {mynumbers}/‘TriggeredFingered’
Platform assembly: E:\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\System.Transactions.dll (this message is harmless)
Platform assembly: E:\Steam\steamapps\common\Empyrion - Galactic Survival\Empyrion_Data\Managed\Mono.Security.dll (this message is harmless)
01-14:13:22.894 09_13 -LOG- Connecting to server HWS NA |PvPvE|Custom Universe|Story|Hard|Active|Mods…
6597:IOCR, ID_OPEN_CONNECTION_REQUEST
01-14:13:23.318 09_13 -LOG- Steam: GetAuthSessionTicket for player (mynumbers): 3
01-14:13:23.536 09_13 -LOG- Connected to server [EAC.ConnReset]
01-14:13:23.618 09_13 -LOG- Starting Client game. Local player (mynumbers)/‘TriggeredFingered’
01-14:13:23.658 09_13 -LOG- EAC: Pushing 24 bytes from dedi to EAC
01-14:13:23.692 09_13 -LOG- EAC: Popped 24 bytes for dedi (seq 0)
01-14:13:23.926 09_13 -LOG- EAC: Pushing 24 bytes from dedi to EAC
01-14:13:23.943 09_13 -LOG- EAC: Popped 24 bytes for dedi (seq 1)
01-14:13:24.175 09_13 -LOG- EAC: Pushing 64 bytes from dedi to EAC
01-14:13:24.227 09_13 -LOG- EAC: Popped 252 bytes for dedi (seq 3)
01-14:13:24.227 09_13 -LOG- EAC: Popped 24 bytes for dedi (seq 4)
01-14:13:24.227 09_13 -LOG- EAC: Popped 3 messsages in a row
01-14:13:25.794 09_13 -LOG- Save game version Alpha 8.6.1, Build 1875
01-14:13:26.731 09_13 -LOG- EAC: Popped 252 bytes for dedi (seq 5)
01-14:13:26.731 09_13 -LOG- EAC: Popped 2 messsages in a row
01-14:13:29.238 09_13 -LOG- EAC: Popped 252 bytes for dedi (seq 7)
01
…
01-14:14:34.305 09_14 -LOG- EAC: Popped 252 bytes for dedi (seq 59)
01-14:14:34.305 09_14 -LOG- EAC: Popped 2 messsages in a row
01-14:14:36.810 09_14 -LOG- EAC: Popped 252 bytes for dedi (seq 61)
01-14:14:36.811 09_14 -LOG- EAC: Popped 2 messsages in a row
The server has disconnected from the client. Most likely the server has shut down.
(Filename: Line: 778)
01-14:14:37.343 09_14 -LOG- Got disconnected from server: LostConnection
01-14:14:37.343 09_14 -LOG- Steam: CancelAuthTicket 3, disconnect reason: LostConnection
01-14:14:37.345 09_14 -LOG- Disconnected from server [ConnRes]
01-14:14:37.393 09_14 -LOG- Got disconnected from server: Disconnected
01-14:14:37.395 09_14 -LOG- Playfield saving and cleaning up
01-14:14:37.414 09_14 -LOG- Playfield saving and cleaning up done
Unloading 6 Unused Serialized files (Serialized files now loaded: 2)