Cross server warp ate my stuff

======= NOTICE FOR HELP =======

What happened:
=> It seems the cross server warp ate my inventory my character held when I went from EU to NA.

Player(s) with issue:
=> CSW

Server:
=>
NA
Time (cb:time):
=> About 10 AM ish EST

Playfield:
=> CSW, noticed in Stilla

Structure Name(s):
=> My inventory

Structure ID(s):
=> My character ID. Loki_McNeil

How can we help you now:
=> Can I get my stuff back? Namely the 20k credit chips around 80ish autominer cores and my dimonds? I know there was between 3 to 4 of them. These were the things of greatest value to me.

try the egs:startjobs command

Cb: i belive?

its egs

It’s cb:startjobs :wink:

image

1 Like

weird…egs works for me

unless just using a chatbox command kicked it in…

Yeah, none of that has helped to get me back my stuff. Sadly.

Need @Jascha or @RexXxuS to fix that for you.

I can not get online today, so can’t donate :expressionless:

Hey,

sorry. I somehow thought it was done :expressionless:

What is you ingame name? Can’t check anything without it.
Also the time should be always server time please.

1 Like

Sorry, thought my name in server was the same here: Loki_McNeil

The time would about an hour before I made this post, before that, i do not know. All I am getting now is that this post was made 2 days ago. So I am unable to remember when it was exactly. :frowning:

No problem. Just have multiple Lokis, so I had to be sure.

I found it, but it was not CSW.
1 minute before you did CSW your Inventory was already empty (marked with X).
This was the last backpack you had before CSW

So I don’t know what you did with your inventory, but it was not lost during CSW :frowning:

Correct, I moved it into the ship I was using Lokiet Federation X (currently 14855491) to jump servers. Then moved the stuff back into my character once spawning inside my ship. Could it be that my character didn’t spawn properly and the stuff was moved too soon and were wiped as the character respawned?

Sadly I can’t see anything :frowning:
The logs look all clean. Game did not send any errors (as it would if there is an error)

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