Instead of returning generic components (like deco device) egs recycle returns specific things (such as showers). devices that have a right click list of items to choose from suffer form this issue and it causes all sorts of oddities.
Usually it is not a problem because they can be put into factory resources, but in some cases (such as SV thrusters) it gives unusable thruster blocks. We’ve thrown away countless stacks of SV thrusters due to this bug.
I would suggest that it’s worth dogfood testing because it shouldn’t be too hard to spawn one of every grid (SV/BA/CV/HV) with every device and get see what comes out of recycling. the tricky part is having a critical eye though. sometimes it even looks like it’s working fine. like with type 3 cargo boxes, because the icon looks the same, but then they dont stack.
blocks don’t seem to have the issue, so right click menus for armor don’t give different armors to ocd/etc.
Thank you for the information.
The problem is, as you describe there are so many items, that we had no chance to figure them all out and map them to their Main item.
If you want, here is a list I compiled for now. It shows which Item should be changed into which Main Item (ID).
So for example Items 1150-1166 (Wing… different shapes) should all be converted to 1135 (Wing blocks).
Everyone is allowed to make a comment (not edit though).
So feel free to add comments in that list about a suggested Main Item (ID) it should be converted to when recycling. We will then implement it in our tool.
Yeah I know that problem. When you need that Items you could use them on a CV or Base and use your multitool. Then you get the right Multi-Item back. But this way sucks for much items
made some comments on item id’s, made some comments along the top empty columns. there are items that are missing from this list that are impacted by this bug, for example: cargo boxes.
I’m still on it.
Do you know the ID’s of those cargo boxes?
Or if you have them ingame, can you let me know. Then I add them.
The Item list should be close to completion. We add every few weeks more (but devs said there might still be a few Number-Blocks that they forgot)