EMP Playfield Generator wrong Yaml file when saving

Hi I am new on this forum. First of all I want to say that you guys have build a very nice tool!!

A couple of days ago I downloaded it from the web page. In the beginning the Yaml file was generated good. When I make a new play field now the yaml file is different and not readable on the Nitrado server I rent.

Example:

Sectors:

  • Coordinates:
  • 0
  • 0
  • 0
    Color: 0, 0, 0
    Icon: No
    Playfields:
    • 0, 0, 0
  • Sun
  • Sun
  • ''
    Allow: []
    Deny: []
  • Coordinates:
  • -56
  • 33
  • 89
    Color: 0.04, 0.3, 0.37
    Icon: Circle
    Playfields:
    • 0, 0, 0
  • Akua Orbit
  • SpaceAsteroidFieldRing
  • ‘’
    • 0, 0, 0
  • Akua
  • Temperate
  • Human:1
    • 5337, 6770, -5529
  • Akua Moon
  • Moon
  • ‘’

I try to find what it is but I am stuck in it…

Can somebody please help me?

Hey,

What do you mean with “its not readable on the Nitrado server”?
Does Nitrado have the problem, or the Game?

If Nitrado: hm maybe alert them that their yaml Parser is not correct.
If Game: the Game should create some logs which would contain more infos about the error.

Also important is that the Game is on the alpha 6 version to work.

Hi,

What I mean is when I create a new sector map and playfield manager save at the end. the yaml file looks different from the original yaml file and the server does not boot.

And I am using Empyrion version 6.2.1011

ah ok. But then everything is ok. The original yaml file is hand-made then yaml file from the tool is the actual format. Therefore it should not make problems.

OK, what is your advice to make a new sectormap?

You can just use it. Even though the yaml looks different the game still can read it.