EMP Playfield Generator wrong Yaml file when saving

Hi I am new on this forum. First of all I want to say that you guys have build a very nice tool!!

A couple of days ago I downloaded it from the web page. In the beginning the Yaml file was generated good. When I make a new play field now the yaml file is different and not readable on the Nitrado server I rent.



  • Coordinates:
  • 0
  • 0
  • 0
    Color: 0, 0, 0
    Icon: No
    • 0, 0, 0
  • Sun
  • Sun
  • ''
    Allow: []
    Deny: []
  • Coordinates:
  • -56
  • 33
  • 89
    Color: 0.04, 0.3, 0.37
    Icon: Circle
    • 0, 0, 0
  • Akua Orbit
  • SpaceAsteroidFieldRing
  • ‘’
    • 0, 0, 0
  • Akua
  • Temperate
  • Human:1
    • 5337, 6770, -5529
  • Akua Moon
  • Moon
  • ‘’

I try to find what it is but I am stuck in it…

Can somebody please help me?


What do you mean with “its not readable on the Nitrado server”?
Does Nitrado have the problem, or the Game?

If Nitrado: hm maybe alert them that their yaml Parser is not correct.
If Game: the Game should create some logs which would contain more infos about the error.

Also important is that the Game is on the alpha 6 version to work.


What I mean is when I create a new sector map and playfield manager save at the end. the yaml file looks different from the original yaml file and the server does not boot.

And I am using Empyrion version 6.2.1011

ah ok. But then everything is ok. The original yaml file is hand-made then yaml file from the tool is the actual format. Therefore it should not make problems.

OK, what is your advice to make a new sectormap?

You can just use it. Even though the yaml looks different the game still can read it.