End of an era | New era begins | HWS+ > HWS+ RE migration Part 1 of 2

Dear HWS Community @everyone

finally, I’ll start the new season in about 10 minutes (uploading SharedData folder and doing our pre-start database tweaks). I appreciate your patience a lot!

Before you rush the servers, I have to make few points clear:

  1. the Scenario is very big now (1.1GB). The Shared Data folder also bigger than before. The download will take some time. At the beginning, if hundreds of players join and download, there might be issues. Please just try again and/or wait.

  2. the merge was really painful but I spare you the details. However, along the way I had to change plans. That means that HWS+ is currently merged into HWS RE, but that’s it. My plan to integrate it in a proper way, fix some HWS+ issues and overall balance it in a symbiosis way was just not possible due time / real life reasons, sorry! I want to highlight, that the most difficult job is done though. I really can focus with ease on one scenario now and the following weeks will be polishing phase and whatever can be added during season will be added.

  3. In detail: the whole Sci-fi Elemental resources and EWS should not be the focus for testing for now. After a lot of thinking I want to go with a hybrid path we discussed in the feedback channels. The HWS+ Elemental content will be available everywhere later, but for now crafting of the Elemental Hull Blocks and Elemental Shield Generators are deactivated. This takes away all the rock-paper-scissor luck complains. The weapon effects can be identified quite good and I leave the option open to add special HWS Garage Ships with such Elemental Hull Blocks and Shield Generators.

  4. The HWS+ playfields are inside the Homeworld System, still near the Starter Playfields for now. However, there is no Homeworld PvP System anymore - this is integrated in the Homeworld System now - with the one-way-path logic (at least in - jumping out is another topic for later)

  5. The compensation are all applied and after a lot of log checks etc. they all look good. If something is still unclear or so, <#1395835743921897594> please

TL;DR: This season can be seen as Part 1 of 2. Part 1 was the most difficult part of technical merging a 10 year old scenario into RE. I rushed through tons of exceptions, which are obviously not obvious - so a lot of try and error sessions took too much time. Part 2 will be the full content expansion of HWS+ in many areas - offering a somewhat seamless new campaign, trading routes and more on top.

Once again, thank you for your patience! Looking forward to the new era of one scenario and our core 2 servers!

RexXxuS

P.S.: Sry, forgot the OCD item conversion to new IDs. It takes a bit. Will ping you again when the servers are finally up!

(Link to this Discord Channel message: Discord)