Dear HWS Community @everyone
So why is HWS progressing so slow? What I am doing most of my time? Read below:
The next 1.4 EXP Patch got released:
I think this will be in EXP for some weeks because it needs very good testing and feedback from you!. Please help us, help yourself by going with your friends to the Eleon Official EXP server and do some testing. It is important that you do it there and not your own server, cause Eleon can check the logs for errors better that way. Or send me your logs if you got issues.
VERY IMPORTANT - PLEASE READ:
• Blast Damage got totally reworked! I could even say that some of “lag shots” were the result of the bad, bugged, partially not working old Blast Damage in the first place.
It is now working on a 0,5 based grid system, like the new Oxygen system. So very detailed and precise. It does not go through a slope window even. (it did before and sometimes further)
It also allows more than 3x3x3 (max. 5x5x5) blast damage radius now. => I have to rework the whole Config regarding that. Please give feedback.
• Performance was also increased by bundling damage together. If 2 rockets did hit your ship, 2 calculations were done right now. It is now summed up and only one package send. Should improve PvP a lot.
• Laser Lagshots got fixed as I announced in the forum already! PLEASE test this very good!
If Patch 1.4 goes well, you maybe don’t have to build those “lagshot” protection anymore.
• Worth mentioning: The bug got fixed where for example Base Turrets did not shoot at covered HV structures! This is a Huge PvP fix to make it more fair and fun. Please test this as well carefully.
• Modding got even nicer. If you want for example specific crosshairs for your weapons please let me know.
• Even more goodies… check them out