Solution to meta-factions and using alts to accumulate extra bases is simple. Limit factions to 5-7 players as a max, and only allow 2 faction alliances to be made. If a faction wants to set up a faction of alts for extra towers, then they get one less ally. Benefits:
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More small factions and less massive carebearing factions means more enemies… or, in other words… more PvP
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Factions no longer able to set up innumerous side factions to circumvent base limitations
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Factions become tight-knit group and actually work together, as opposed to a large faction where almost nobody knows eachother
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Battles become somewhat smaller in scale (no more zerging), thus reducing a large amount of lag.
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Adds a new/interesting mechanic to gameplay that forces more tactical assaults rather than relying on the amount of turrets one can place in any one given area (which further reduces lag)
Thoughts?