Good fight on GG, for the most part!

@tK_Hunter I understand your point fully. My faction is not large at the moment, but could well be again if I were to convince many of our player (who left for the reasons I am trying to address here) to return. I don’t necessarily seek smaller factions, just smaller battles. Many players I know have become aggrivated with swarms of enemies making gameplay near impossible. In this case, the faction with the most turrets on site (generally the one with the most players) will win in a lag storm. If we were to counter in the same way, we would only cause the same problem, which is the reason we have not. We can do the same, we simply won’t be part of the problem.

To address your point and still reduce lag (trying to find a compromise), what do you think about limiting the amount of players a faction can have on any single playfield at any given time?