HWS 9 Teaser I | Big rework of Elemental Bank | Supergates

Ok i’ve slept on it, and now I have some things to say, but buckle up as this is going to be a long post!

Contents:

  1. The reasons Rexxus wants to change this.

  2. The unique nature of HWS/Empyrion players.

  3. Proposals for improving the system before it is rolled-out in 9.0.

  4. Justifications for proposal.

Prologue/Motives for change. 1. Ok let’s begin: Obviously i cannot speak FOR @RexXxuS so this is just my opinion in WHY Rexxus is making this change :slight_smile: : For a long time there has been a lack of constant progression on HWS, as one plateaus once they reach OCD 7 and EB+EGS Recycle 5. Understandably Rexxus wants to create a system of progression that lasts beyond this point. For reference people can find this thread here: OAM Balance Discussion A lot of our suggestions have made it into this sysem, yet I still have problems with it, i’ll get into that in section 3. Another issue that Rexxus is trying to solve is inactivity, however I believe that this is not as bad as anyone believes, and i’ll bring this point up again in section 2.

Balance 1.5. Moreover there is a fear of unbalance, and as Rexxus correctly pointed out that people can farm up-to 5 million per day with dual EB 5s, however I believe this to be a fallacy to consider the majority of the server doing this, I asked a considerable bunch of my alliance if they have banks on both servers, and all said ‘no’. We should look at the AVERAGE players and not the top handful to consider balance discussion, there will always be those people that (this is not meant offensively) try-hard it. I myself ‘try-harded’ mining 600mil worth of gold on GG over two seasons. However not everyone can play like this, as I will display in section 2.

Section 2. What makes Empyrion so interesting for me is the largely mature community that inhabits this server, we are mostly adults, that are reasonable, and not impetous (largely!) and as a result we get on quite well most of the time! However this also means that most of us have jobs, studies, families and rents to pay, this is a limitation as it reduces our overall activity, therefore making it a longer process to obtain the top EB/EGS/OCD levels. It took me two seasons to get OCD 7 yet many of my peers who had more time managed to achieve it in one, I was busy,therefore it took me longer. The Point I’m trying to make here is the importance of permanence (that features you gain do not simply reset per season without options to keep it, either via donations or otherwise!) Previously EB 5 would not be an issue if it reset, as it is vastly cheaper than OCD 7 to gain. In fact compared to OCD 7 EB5 was about 90% cheaper. Therefore it makes sense that OCD 7 remains permanent. However if EB price is to increase dramatically, then its permanence at least up until level 5 should be considered, with donation options to keep level 10 across the reasons, however to justify this level 10 needs to become far MORE appealing as i’ll discuss in section 3.

Section 4: Here is just a quick TL:DR of my ideas on how to fix some of the problems:

  • The new system is considerably more expensive, yet it will also reset per season, with 10 levels there should be optins to retain upto 5 for free (use of RP or other in game currency or just outright free no questions asked. whilst upto level 10 can be retained with donation options that are identical to ‘keep EB 5’ .

  • There is not enough of an improvement between EB 5 and EB 10 to justify the improvement, right now it is suffering STRONGLY from the ‘law of diminishing returns.’, if EB 10 will be 1000% times more expensive than EB 5 then it should at least be 500% more effective and not simply double what EB 5 is. I’ll go into this further when I look at the calculations).

  • Inactivity should not be punished, especially on a server with many adult players with jobs and families, for some of them EB 5 interest was the ONLY way for them to gain a solid income, also it should NEVER BE CONSIDERED ‘FREE INCOME.’ This one claim gets me quite angry! Aeonbug correctly pointed out that anyone with EB 5 has grinded for it, and the reward of 2.5mil interest was seen as very important, hence why I will change the figures to acknowledge this.

**Anymore issues I have shall be added as edits. **

SECTION 3. Ok now it’s time for some numbers: ALL CHANGES HAVE BEEN HIGHLIGHTED IN ITALLICS!

Level 1

Keep 2,5m credits after a full wipe => Free as default

Interest: 1%
Max Interest: 200,000, credits
Send money: 10% fee
Payin/Payout: 10% fee
Usability: 25% fee for globa, free if you visit the bank.
eb:cointocr: 10% fee
Marketplace Credits: 10% fee (if you buy items from HWS Marketplace not in the trading zone)
Marketplace RP: 1RP per 100 item (if you buy items from HWS Marketplace not in the trading zone)

Level 2

Keep 5m => cost 4m + 200 RP

Interest: 2%
Max Interest: 400,000
Send money: 9% fee
Payin/Payout: 9% fee
Usability: 15% fee for global, free if you visit the bank.
eb:cointocr: 9% fee
Marketplace Credits: 9% fee
Marketplace RP: 1RP per 200 item

Level 3

Keep 10m => cost 10m + 300 RP

Interest: 3%
Max Interest: 600,000
Send money: 8% fee
Payin/Payout: 8% fee
Usability: 10% FEE for interest global, free if you visit the bank.
eb:cointocr: 8% fee
Marketplace Credits: 8% fee
Marketplace RP: 1RP per 300 item

Level 4

Keep 25m => cost 20m + 400 RP

Interest: 4%
Max Interest: 800,000
Send money: 7% fee
Payin/Payout: 7% fee
Usability: 7% FEE for global, can travel to bank for free.
eb:cointocr: 7% fee
Marketplace Credits: 7% fee
Marketplace RP: 1RP per 400 item

Level 5

Keep 50m => cost 40 m + 500 RP

Interest: 5%
Max Interest: 1.2million
Send money: 6% fee
Payin/Payout: 6% fee
Usability: FEE (5% transfer FEE for Global, FREE if you travel.) (eb:interest)
eb:cointocr: 6% fee
Marketplace Credits: 6% fee
Marketplace RP: 1RP per 500 item

Level 6

Keep 70m => cost 75m + 600 RP

Interest: 6%
Max Interest: 1.4 million
Send money: 5% fee
Payin/Payout: 5% fee
Usability: global (eb:interest)
eb:cointocr: 5% fee
Marketplace Credits: 5% fee
Marketplace RP: 1RP per 600 item

Level 7

Keep 100m => cost 100m + 700 RP

Interest: 7%
Max Interest: 1.7 million.
Send money: 4% fee
Payin/Payout: 4% fee
Usability: global (eb:interest)
eb:cointocr: 4% fee
Marketplace Credits: 4% fee
Marketplace RP: 1RP per 700 item

Level 8

Keep 200m => cost 150m + 800 RP

Interest: 8%
Max Interest: 2million.
Send money: 3% fee
Payin/Payout: 3% fee
Usability: global (eb:interest)
eb:cointocr: 3% fee
Marketplace Credits: 3% fee
Marketplace RP: 1RP per 800 item

Level 9

Keep 500m => cost 200m + 900 RP

Interest: 9%
Max Interest: 2.5 million.
Send money: 2% fee
Payin/Payout: 2% fee
Usability: global (eb:interest)
eb:cointocr: 2% fee
Marketplace Credits: 2% fee
Marketplace RP: 1RP per 900 item

Level 10

Keep 1mrd => cost 300m + 1000 RP

Interest: 10%
Max Interest: 3million
Send money: free
Payin/Payout: free
Usability: global (eb:interest)
eb:cointocr: free
Marketplace Credits: free
Marketplace RP: free

SECTION 4. Ok, so before people start freaking out for me giving even MORE interest to the maximum bank level let me explain the numbers: To get that 3mil per day interest you must pay a total of 899 million, which is nearly TEN times the ole’ EB level cost, for a measely 500k improvement, i feel now that the final level is SOMEWHAT more justified. (Also 899 million is significantly cheaper than the originals proposals which totalled to 952 million, for a passive interest that was essentially 1/3rd of the one i’m offering in this proposal.

4.2 I also added more options for getting interest, increasing global interest for all to reflect our busy nature, however it comes at the cost of a transfer fee which is more punishing for those with less money.

4.3. I also tweaked the cost to reflect the significance of the improvement, to a large part I’ve made it more expensive oveerall in some places creating a more LINEAR and less EXPONENTIAL cost curve to make it fairer.

4.4 EB 5 and lower should remain across the seasons FOR FREE or an RP cost in my mind, whereas EB 10 should be maintained via donation options.

Ok guys, that’s ‘all she wrote’ tell me what you think of the proposals!

Best regards,
Wise.

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