I disagree, there are any number of games out there making a lot of income from small donations specifically just for deco, everything from new outfits, different colours for the same outfits, special effects for weapons, even paying for just an appearance change to hairstyle, or tatoos etc.
Also not into pvp ships just for patrons, even if theyāre also available for a high gold price.
Yes you can say its not pay to win as someone could in theory buy it for ingame gold, but how long would it take a new player to get that 50 milion or whatever to buy it with?
Iām all for having maybe a new market for patrons only, with purchases available through using rp, or new currancy patron points? obtainable through patron missions, or login rewards or whatever, and having a selection of ships to choose from, maybe new one released each month, but not for them to be more powerful than what the average player can obtain.
Also be interested in patrons maybe having more player levels, lets face it even playing casually most players will hit max level after a couple of days, thats probably 97%ish of the remainder of the season spent not leveling up anymore. Know any other games where you hit max level so fast, as i donāt.
Maybe tie those extra levels into allowing you to explore further into the galaxy, or aquiring new tech, or something, or add similar to the rp skill tree, as like levels it ends fairly quickly.
While weāre on about ships, would it be possible instead of buying a ship, as is, you can obtain one through patron, and gradually obtain more things for it over time with patron points or whatever?
eg, have maybe 6 varients of class, style, player chooses one, can then use patron currency to buy weapons to add to it, extra engines, extra devices etc?