So I registered just to post this, I wanted to reply to the official thread about the shipyard feature in 6.0, but it seems the admin closed the thread. Before I start I want to make it clear I’m offering feedback in good spirit, I’m not trying to attack anyone at all. I’ve played on the HWS servers for quite a while and I really enjoy them.
Essentially the planed 6.0 HWS shipyard is an interesting idea, badly implemented. So for those who didn’t see the (now locked) thread the feature works like this: you can pay ingame credits to buy ships that break the game devs limits on blocks, weapons and speed.
This is an issue to me for a number of reasons:
A big part of the game on HWS is designing a good combat ship and fighting others knowing you are all working within the same limits. Having ships, even set designs, which break those rules undermines this process and a core part of the game. I know anyone can buy these ships, but for a player with a well-designed ship they made themselves being beaten by a premade ship which only won because it ‘cheats’ is going to seriously undermine the PvP focus of this server.
Additionally people won’t realise that these ships are ‘cheating’ at a distance, players will be expecting a fair and fun fight but instead will lose their stuff because of these limits being broken. If people want to keep playing we could all be forced by necessity to use these premade ships, surely no one wants this? All the unique designs we see every day would just be useless, not just the CVs but cool SVs and HVs too!
Another thing I think we need to consider is that these new ships make the challenging and fun PvP environment really hard to understand for new players to HWS who won’t be expecting an SV to have CV level armour for instance. People will just see that certain ships are overpowered and not understand why, surely this is bad for the server in the long run?
Another issue is certain changes, such as the speed limit being exceeded for some of these premade ‘cheating’ ships, will put a bigger load on the server and increase the likelihood of bugs and lag. The limit is there to ensure collision detections for projectiles and ships works as intended. The restrictions and limits on ships will change overtime, the game is in alpha, we should leave stuff like this to the devs in my opinion, there are so many other features on HWS which work really well which 6.0 could make even better.
Instead of making ships that essentially ‘cheat’, couldn’t we have these ships as some kind of advanced drones which threaten players with some meaningful PVE. Or could the shipyard not be a way of popular designs on the server being sold as a one off (if they can be made “unblueprintable”) to reward clever or artistic designers on HWS with credits?!
I really strongly believe the shipyard as it currently stands will undermine what makes HWS such a great server; brutal but fair pvp but with creativity and engineering too!