Ok good job Rexx we are 1 level lower now on up to 500 devices. Just want to quickly comment this.
BA:
Our base with everything necessary have 466 devices now, 5300 blocks. We are trying to keep it as small as possible, I think we can fit in 500 devices and 5500 blocks, it has a row of constructors, garden, armory, storage, hidden feature and 12 personal quarters (thats rest to 500 devices, still not finished).
So if we can every faction can fit into this. 600 devices would be nice becouse windows seems to be devices, plants and usual crap.
SV:
Mine usuall SV has 254 devices. 1015 blocks. Its about 130 thrusters, 12 generators, 21 guns, 40 rcs, 8 ammo, 2x o2, 4x cargo, 1 constructor. Larger one developed from this model might have like 350 devices. These numbers are quite huge, multiply by number of players involved in fight. So far from what i see there its like common size of ship. If you put 21 guns in from of SV you create weight, you need thrusters, generators for them etc. so this is lets say standart size.
CV:
I dont use CV so i can only tell parametrs of one i have as i need one to jump but thats all. 860 blocks now with landing platform, 800 without. 111 devices. 29 turrets, 21 thrusters.
So from what i see:
For base lvl3 is ok, lol i could even like just a little bit more. Ok for PvP, not crowded. Nearly same for PvE.
For CV, im not the one to make suggestions here to you, only to devs about balance. But my CV serves me well for many hours. Of course i run out of combat with this and its easy to destroy. I han imagine lvl3 CV near limit working more than well.
For SV its problem, no change, im at half of limit, i can add one more SV to this one and im stil good to go.
Conclusion:
I welcome the change very much, you cut the monstrosities, but combat will be still the same. No change.
Just feedback i know you can limit separete structure group. So to give you some numbers:
BA: 500-600 devices
CV: 300 devices
SV: 150 devices