Since the last restart of the server (that fixed the RP) the lag has been insane. First I thought it was because more people logged in but now I think it was the patch. It’s so bad that sometimes I got a ~20 sec delay and I can shoot my 2nd rocket into the wall before the first one explodes (EDIT: new record: 3 rockets now!)…
Getting a good flow of disconnects in my logfiles as well along with some other weird errors
24-19:43:04.425 -WRN- CONNECTION TO DEDICATED SERVER LOST
24-19:43:05.996 -WRN- CONNECTION ESABLISHED AGAIN
24-19:43:12.635 -WRN- CONNECTION TO PLAYFIELD SERVER LOST
24-19:43:19.381 -WRN- CONNECTION ESABLISHED AGAIN
and a lot of this
Too many vertices on one panel: 65940
So tri-count DOES matter? So we need a tri-count limit somehow on top of devices? Unless I read it wrong of course. But it looks like a developer mistake. I doubt this will cause server problems but should at the very least cause some client problems. But something is killing the server.
I will PM Rex the logfile soon. EDIT: PM sent.