In this dialog I would like to only talk about HWS and not Empyrion. The reason for this is because we have limited amount of influence that is effective in Empyrion . However, our collective input for HWS can effect changes to HWS.
To let you know I have been though the process of Empyrion and HWS. I did not just show up one day with everything I have now. Nothing was given to me except friendship and knowledge.
In my opinion there should be no reductions to the HWS connect features that I have worked on for 2370 hours played on HWS. Players with my kind of investment in HWS should not be penalized for any reason. I have earned everything. I know its in the fine print that everything is subject to change. If there is a server breaking reason I am ok with that. From what I have seen, these changes have only drove away long term players. That I am not ok with. I am also ok with adding new levels. As long as they are supported with the ability to achieve them.
However I am open to debate on these issues and will consider factual and logical points on how reductions, and/or change of cost to HWS connect features will help the HWS community.
The main topics I suggest we focus on are the reduction, and/or change of cost to:
Orbital Cargo Drone
Orbital Auto Miners
HWS Trader (as it relates to there direct relationship to HWS Market Place)
HWS support (items you can buy with real money)
This is a big one and I hate posting it.
The seasonal and inconsistent changes to the settings in the config files that force ship builders to have to redesign major ship changes. Specifically how this effects PVP in HWS.
I would also like to have a dialog about the over complication of GG mining and its value as a PVP content generator. Is it worth holding GG any more? How that effects HWS if a active faction is not controlling the resources on GG or Home World System? Should PVP just go away? With the current set up PVP has died.