So guys a HWS have big PVP’s community and somebody exept me try to make some good config? Or i was be like Microsoft?
Any idias? (real ideas based on what we can do with config)
P.S. It is be verry good if the devs make more big penalty to turrets on the planet by increase the influence of the atmo density. Then i can make more good balance for a space. Atleast 1km range for CV weapons. And 1.2-1.3km for a BA. To make BA good in space too (but it is more good even now in my config). But for now i close to the finish of my balance. I think it is ready by 99%. Some more little tests and polish the balance.
And we got:
Core now have 250 hp.
Less lags in the battle (from 30 to 50%)
More strong BA’s. Artillery have a new giuded rocket-shells. BA core have more strong CPU and can handle with 3-4 Artys. Flaks developers steal the lates Russian technology - corrected shells (it is giuded at the last meters to target but you have some chance to avoid it). All targeting ranges are corercted (no nore arty snipers) Overal range for BA increase. Turets hove more good target tracking. Armored concrete have a little more HP.
CV. More big more slow - yeah! Now the big CV be a little more slow. Rebalance of all weapons and some new technology to Arty (AOE corercted to avoid to many lagshoots) and Flaks. Turrets tracking and shells speeds corrected - now it have more chance to hit the target. Most ot he devices have a HP rebalance. Return the real Hp to cockpits warp drive and pass seats ( devs - SV have 250 CV - 50? now is not). Rebalance some HP for major devices (fuel o2 generator ammo storage box).
BA\CV - how hangar gates - it is real armored gates. No more one shoot one hangar kill.
SV - Full rebalance of the weapons. Now we can find a way to use all the SV weapons. For example - rockets - low range heavy and expensive air to ground unguided missiles. Use for attakc BA and CV. Homings - multipurpose fighter weapon. Plasma - high speed energy weapons with good damage. Use to kill some enemy in the air and in the ground. Pulse - energy insta hit auto-cannon - use to kill high maneurable targets. Railguns low ROF but fast and dealy weapon with good range and penetration damage. Miniguns - use it for a spiders killing. Now all weapons shoot in the space (no more run from missiles) Cockpits and some device have a Hp rebalance too.
HV - Battle field support vehicle. Rebalance all turrets. It is good for attack the BA’s with some SV and it can makes SV lives shorter. (still under the modernization)
Aliens - they do not stay in one place too. So they are ready for “new you”.
And some other balance in the ammo and epics templates.