I prefer having manual weapons have same range. Or players will just be encouraged to let the turrets do all the work, and as an experienced CV fighter i can tell you that recently it is almost impossible for auto-turrets to do any significant damage.
I’d prefer we mess with the thruster configs, see if we can make CVs more akin to the slow, bewildering behemoths that they are.
Unfortunately in this day and age no matter the gun range, a CV caught in space stationairy is a dead CV. I know this from experience as my faction attacked a load of stationairy CV’s (about 40 Battle CVs) with about eight ships. We only lost two ships. The enemy lost all 40. So manual weapons VS turret weapons is mostly obsolete even if they are both even in terms of range. Anyone with half a brain and even a quarter the ship will do a huge amount of damage regardless.