So my main point was still not addressed properly, hence I don’t see a common sense result out of this discussion, I’m afraid.
Because things like this:
Is exactly what I said that I will not do.
“If over 70%” … includes already that I have to determine what the other 30% is and overall do a comparison which is insane. Not mention it again, that a human is possible to recreate others work easily with some time.
Checking now tons of “work in progress” blueprints until the final blueprint which got stolen is also an insane time sink.
And that I police faction griefers is also only done partially if very good proofs can be mentioned and an actuall incident happened.
Back to the point: nobody wants that an overall good feature is disabled but nobody can tell me a good way, how to deal with such incidents properly, without making it a lot overhead, to the already overhead Empyrion creates for me either.
And again: even if we remove our chatbot sell feature, players can do it still under the table.
The Poll statistically just shows mainly ABN vs. TAW.
Few players on both side are not in an alliance with them and just stepped in here for their opinion.
So beside that fact, I would rather see a proper PvP between these two big factions and less word battles in Discord or the Forum please.
Bottom line / Statement
Nobody can show me a proper way to administrate this topic. And since it is such a deep and unclear grey area in so many ways, it is at least at the moment not something we can afford in our spare time, while fixing stuff or helping others.
Only compromise I can offer in respect of the community poll:
@Jascha might invest time to code a check, that each faction can sell only one ship at the same time globally (also prevents spam ship sales as done before)
The common sense list:
- Disconnects can happen to everyone
- Do not bring “special” blueprints into a fight, if you fear it could be captured. Capturing stuff in PvP is a common logical nature. Always keep this in mind or just stay out of PvP all together.
- Everything what stays in HWS is part of the HWS gameplay, selling captured ships included
- Regarding “Intellectual Property”: if someone can proof his / her blueprint got published in the workshop or used on another server or somehow shared outside of the HWS servers, the distributor get banned from all HWS servers.
Otherwise you lose your “Intellectual Property” once you decided for 2.) and accepted 3.)
I really care about the community and their gameplay as seen for example here
But in certain ways I also have to rethink my role and how much I interfere in your gameplay, especially if it’s just too hard to administrate. Especially now with the Alpha 9 frustration and all the missing ideas and features for HWS, I want to spend more time in improving HWS for everyone than making it a full time job of administrating ingame stuff and private messages.
RexXxuS