======= NOTICE FOR HELP =======
What happened?
=> I’ve been able to connect until yesterday evening (12/11/23 9pm MST (GMT +7). I am able to play single player and connect to the Anvil multiplayer server. I’ve been on the RE NA server now for 2 weeks. I have tried checking Empyrion install file integrity through Steam - no issues. I waited until after a server restart - still can’t connect. I uninstalled and re-installed Empyrion and still can’t connect. After the re-install I did validate both single player and multi-player on Anvil’s server.
Player(s) with issue? (steam name)
=> Nexus
Server? (+ EU or + NA or RE EU or RE NA)
=> RE NA
When did it happen? (Use server time: type ingame cb:time)
=> Started 12/11/23 9pm MST (GMT +7) and is still an issue as of 12/12/2023 12:30pm MST.
On which Playfield?
=> I believe I was in Suparumad
Structure Name(s)?
=> n/a
Structure ID(s) (Open ingame console and type di)?
=> n/a
How can we help you now?
=> The server logon process starts and loads Planets to 100%, then on structures some times it shows that it is starting to load and gets to 4% and sometime not. In all cases when I see the loading screen I don’t get any error - I just get dumped back to the Empyrion main menu.
Here is the content of the log file for the latest attempt:
Mono path[0] = ‘D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed’
Mono config path = ‘D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc’
Initialize engine version: 2022.1.24f1 (709dddfb713f)
[Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
Vendor: NVIDIA
VRAM: 24156 MB
Driver: 31.0.15.4601
Begin MonoManager ReloadAssembly
- Completed reload, in 0.340 seconds
Shader ‘Nature/Terrain/Diffuse’: dependency ‘Tree0’ shader ‘Hidden/TerrainEngine/BillboardTree’ not found
Shader ‘MicroSplat/Terrain’: dependency ‘BaseMapShader’ shader ‘Hidden/MicroSplat/Terrain_Base1657210656’ not found
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 4.547400 ms
12-19:39:01.465 12_39 -LOG- GameLoader.Awake Jobs: 5
12-19:39:01.494 12_39 -LOG- *************************************************************************
12-19:39:01.494 12_39 -LOG- Empyrion - Galactic Survival
12-19:39:01.494 12_39 -LOG- Version: v1.10.4
12-19:39:01.495 12_39 -LOG- Build: 4243
12-19:39:01.495 12_39 -LOG- Platform: Win, 64 Bit
12-19:39:01.495 12_39 -LOG- OS: Windows 10 (10.0.19045) 64bit
12-19:39:01.495 12_39 -LOG- DRAM: 65304
12-19:39:01.495 12_39 -LOG- CPU: 13th Gen Intel(R) Core™ i9-13900K
12-19:39:01.495 12_39 -LOG- Freq: 2995
12-19:39:01.495 12_39 -LOG- Cores: 32
12-19:39:01.495 12_39 -LOG- Gfx: NVIDIA GeForce RTX 4090
12-19:39:01.495 12_39 -LOG- VRAM: 24156
12-19:39:01.496 12_39 -LOG- SL: 5
12-19:39:01.497 12_39 -LOG- Force DX9: False
12-19:39:01.497 12_39 -LOG- Instancing: True
12-19:39:01.498 12_39 -LOG- TimeZone: -07:00
12-19:39:01.498 12_39 -LOG- Culture: en-US
12-19:39:01.498 12_39 -LOG- Last build: 4243
12-19:39:01.499 12_39 -LOG- Build: Release (lockPosition)
12-19:39:01.500 12_39 -LOG- MainThreadId: 19800
12-19:39:01.500 12_39 -LOG- *************************************************************************
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.213700 ms
12-19:39:02.306 12_39 -LOG- Args: D:\Steam\steamapps\common\Empyrion - Galactic Survival\Client/Empyrion.exe -logFile Logs/4243/Client_231212-123851-65.log
Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 7839.
Total: 2.444100 ms (FindLiveObjects: 0.310100 ms CreateObjectMapping: 0.150200 ms MarkObjects: 1.843400 ms DeleteObjects: 0.140300 ms)
12-19:39:05.301 12_39 -LOG- Local player 76561197970652638/‘Nexus’
Initializing with custom id: 76561197970652638
12-19:39:05.701 12_39 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 2
12-19:39:05.939 12_39 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 2
12-19:39:05.940 12_39 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 3
12-19:39:06.344 12_39 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 3
12-19:39:06.345 12_39 -LOG- SWS.QueryItems: Requesting AllBlueprintsSubscr page 4
12-19:39:06.761 12_39 -LOG- SWS.OnQueryCompleted for AllBlueprintsSubscr page 4
12-19:39:06.985 12_39 -WRN- EOS Log: EOS SDK Analytics disabled for route [1].
Could not find method ‘SetLabel’ on UIScrollablePopupList
12-19:39:21.503 12_39 -LOG- Mgr.Connect: IsConnected: False (via Connect)
12-19:39:21.504 12_39 -LOG- Connecting to server HWS RE NA 1.10.X |Reforged Eden|99,97% PvE|Mods…
12-19:39:21.899 12_39 -LOG- Task Type=addressID ThreadId=31824 ManagedId=18
12-19:39:21.903 12_39 -LOG- Steam: GetAuthSessionTicket for player 76561197970652638: 16 (len: 240)
12-19:39:22.078 12_39 -LOG- Starting Client game. Local player 76561197970652638/‘Nexus’
12-19:39:24.284 12_39 -LOG- Save game version v1.10.4, Build 4243
Fallback handler could not load library D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/MonoBleedingEdge/data-0000023CF0EB8F70.dll
Fallback handler could not load library D:/Steam/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/MonoBleedingEdge/data-0000023BFDE54010.dll
12-19:39:30.400 12_39 -LOG- Voxelizing took 76ms, voxels=18894, shapes=385, mem=88kB
12-19:39:33.247 12_39 -WRN- No template found for DroneLargePlayer01Unit
12-19:39:37.303 12_39 -LOG- Integrated 0 modded icons into atlas. Time=1508ms
12-19:39:41.344 12_39 -LOG- Generating stars=29832 took 253
12-19:39:41.478 12_39 -LOG- Connected to server. Game name: ‘HWS RE NA 110X’
12-19:39:41.488 12_39 -LOG- Init: game=HWS RE NA 110X, mode=addressID, global seed=77181023, playfield=
12-19:39:43.571 12_39 -LOG- Loading 6175 BP headers took 2082ms
12-19:39:43.573 12_39 -LOG- Caching of BAI Behavior trees: 0 ms Memory: 0.000 MB
12-19:39:43.583 12_39 -LOG- Task Type=nextUrl ThreadId=36144 ManagedId=21
12-19:39:43.590 12_39 -LOG- Loading playfield ‘Suparumad’
Total Presets:0
12-19:39:44.555 12_39 -LOG- Playfield ‘Suparumad’ with type ‘planet’ class=3 and playfield seed 670226 loaded (965 ms)
ThreadManager : Start…
12-19:39:50.809 12_39 -LOG- Cleanup playfield (loaded with ‘Suparumad’)
12-19:39:50.810 12_39 -LOG- Unloading playfield ‘Suparumad’
ThreadManager : Stop…
12-19:39:50.837 12_39 -LOG- Unloading playfield done (26ms)
12-19:39:50.933 12_39 -LOG- Cleanup done (123 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
12-19:39:51.067 12_39 -LOG- Steam: CancelAuthTicket 16
Unloading 3278 unused Assets to reduce memory usage. Loaded Objects now: 264619.
Total: 119.090300 ms (FindLiveObjects: 8.948800 ms CreateObjectMapping: 8.698500 ms MarkObjects: 99.354500 ms DeleteObjects: 2.088100 ms)
12-19:39:58.002 12_39 -LOG- OnApplicationQuit
Setting up 16 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [0-1.0 KB]: 1732 frames, [1.0 KB-2.0 KB]: 3 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 2386 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 4 frames, [256.0 KB-0.5 MB]: 10 frames, [0.5 MB-1.0 MB]: 9 frames, [1.0 MB-2.0 MB]: 2 frames, [4.0 MB-8.0 MB]: 3 frames
Initial Block Size 4.0 MB
Current Block Size 7.7 MB
Peak Allocated Bytes 7.7 MB
Overflow Count 59
[ALLOC_TEMP_Job.Worker 18]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 0.5 MB
Peak Allocated Bytes 511.6 KB
Overflow Count 64
[ALLOC_TEMP_Background Job.Worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 16]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 4]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 6.6 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 27]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 14]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 17]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 112 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 3]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 16 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 5]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 6.6 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 20]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 134.8 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 11]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 144 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 30]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 6]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 16 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 112 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 21]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 26]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 5]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0.8 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 25]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 29]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 13]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 16
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Background Job.Worker 2]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 28]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 22]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_UnityGfxDeviceWorker]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 38.5 KB
Overflow Count 4
[ALLOC_TEMP_Background Job.Worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 9]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 160 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 8]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 3.0 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 7]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 23]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 176 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 7.1 KB
Overflow Count 0
[ALLOC_TEMP_Job.Worker 10]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 24]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 15]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 384 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 19]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 54 B
Overflow Count 0
[ALLOC_TEMP_Job.Worker 12]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 192 B
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 128.0 KB
Peak Allocated Bytes 128.0 KB
Overflow Count 1
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 51388
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 132 Subsections = 135168 buckets. Failed count: 683875
32B: 29 Subsections = 14848 buckets. Failed count: 623026
48B: 20 Subsections = 6826 buckets. Failed count: 189547
64B: 22 Subsections = 5632 buckets. Failed count: 208398
80B: 49 Subsections = 10035 buckets. Failed count: 52949
96B: 2 Subsections = 341 buckets. Failed count: 95040
112B: 1 Subsections = 146 buckets. Failed count: 92721
128B: 1 Subsections = 128 buckets. Failed count: 112218
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 2877 frames, [64.0 MB-128.0 MB]: 650 frames, [128.0 MB-256.0 MB]: 623 frames, [256.0 MB-0.50 GB]: 1 frames
Requested Block Size 16.0 MB
Peak Block count 10
Peak Allocated memory 461.9 MB
Peak Large allocation bytes 364.2 MB
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [16.0 MB-32.0 MB]: 4148 frames, [32.0 MB-64.0 MB]: 4 frames
Requested Block Size 16.0 MB
Peak Block count 3
Peak Allocated memory 63.6 MB
Peak Large allocation bytes 41.7 MB
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 17
Overflow Count (too large) 1
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 8
Overflow Count (too large) 8
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 5035
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 132 Subsections = 135168 buckets. Failed count: 683875
32B: 29 Subsections = 14848 buckets. Failed count: 623026
48B: 20 Subsections = 6826 buckets. Failed count: 189547
64B: 22 Subsections = 5632 buckets. Failed count: 208398
80B: 49 Subsections = 10035 buckets. Failed count: 52949
96B: 2 Subsections = 341 buckets. Failed count: 95040
112B: 1 Subsections = 146 buckets. Failed count: 92721
128B: 1 Subsections = 128 buckets. Failed count: 112218
[ALLOC_GFX_MAIN]
Peak usage frame count: [64.0 KB-128.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 2876 frames, [32.0 MB-64.0 MB]: 139 frames, [64.0 MB-128.0 MB]: 829 frames, [128.0 MB-256.0 MB]: 1 frames, [256.0 MB-0.50 GB]: 118 frames, [0.50 GB-1.00 GB]: 188 frames
Requested Block Size 16.0 MB
Peak Block count 9
Peak Allocated memory 0.64 GB
Peak Large allocation bytes 0.52 GB
[ALLOC_GFX_THREAD]
Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [8.0 MB-16.0 MB]: 4151 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 11.3 MB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 369100
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 132 Subsections = 135168 buckets. Failed count: 683875
32B: 29 Subsections = 14848 buckets. Failed count: 623026
48B: 20 Subsections = 6826 buckets. Failed count: 189547
64B: 22 Subsections = 5632 buckets. Failed count: 208398
80B: 49 Subsections = 10035 buckets. Failed count: 52949
96B: 2 Subsections = 341 buckets. Failed count: 95040
112B: 1 Subsections = 146 buckets. Failed count: 92721
128B: 1 Subsections = 128 buckets. Failed count: 112218
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [256.0 MB-0.50 GB]: 3527 frames, [0.50 GB-1.00 GB]: 625 frames
Requested Block Size 4.0 MB
Peak Block count 147
Peak Allocated memory 0.63 GB
Peak Large allocation bytes 138.1 MB
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 4150 frames, [64.0 MB-128.0 MB]: 1 frames
Requested Block Size 4.0 MB
Peak Block count 21
Peak Allocated memory 70.6 MB
Peak Large allocation bytes 14.8 MB
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 4.0 MB
Failed Allocations. Bucket layout:
16B: 132 Subsections = 135168 buckets. Failed count: 683875
32B: 29 Subsections = 14848 buckets. Failed count: 623026
48B: 20 Subsections = 6826 buckets. Failed count: 189547
64B: 22 Subsections = 5632 buckets. Failed count: 208398
80B: 49 Subsections = 10035 buckets. Failed count: 52949
96B: 2 Subsections = 341 buckets. Failed count: 95040
112B: 1 Subsections = 146 buckets. Failed count: 92721
128B: 1 Subsections = 128 buckets. Failed count: 112218
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [0-1.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 3010 frames, [1.0 MB-2.0 MB]: 1135 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 1.3 MB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [4.0 KB-8.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 4151 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 373.0 KB
Peak Large allocation bytes 0 B