New way to play GG?

That’s debatable depending who you talk to.

Was this confirmed, I only ever saw Rex state he wasn’t sure why it was removed on NA and was considering bringing it back.

Then don’t base on active PvP fields unless you are willing to commit the time to defend around the clock, simple. No point having 10 OLP bases still restricting huge swaths of land in a PvP planet because the turrets still attack. I can’t base in PvP because I plan to solo next season and do a full reset, I really don’t care, I will go down when I have the time and do the best I can. Maybe hire a faction for defense or some such, we’ll see how it goes, just curious honestly.

I support OLP staying on EU, but don’t try to force that on NA because you think everything is hunky doree :wink:

That’s if they are around, if it’s some of the PvPers from said faction, if they feel like fighting, etc. I have listened in on several GG trips some of which were left alone for about an hour, and the rest anywhere from 10-30 minutes, leaving plenty of time to set up. The majority of the time you will have enough time to set up some form of defense, and fairly often you will get a significant amount of time. There’s the occasional hot-drop into instant fire, but that happens less often than the factions defending the planet want you to think.

Well according to those who actually fight on and for GG it works fine; I can safely speak for most of our alliance of GMC+ACM+AAA. Also I know that the Russians are fans of OLP also.

There is only one person who removed OLP, and that was Rexxus as a direct result of all of the NA drama. Here is the proof: Temporary turn off Offline Protection (OP) on NA .

This entire point has been covered and refuted MULTIPLE times by multiple people over on the ‘case against removing OLP on EU thread’ so i’m not going to start debating it here. Also I appreciate that you weren’t around during 6.0 where there were basically 0 permanent PVP bases on pvp playfields; trust me as we flew around looking for 'em and couldn’t find anyone, apart from one brave trade base that went down in minutes. We have to cater to the fact that there are different levels of intensity when it comes to PVP, and we shouldn’t cater to the most extreme fringes of the PVP community. In fact by removing OLP you’d simply benefit the big factions more as they can be more organised and can plan some twilight-morning raids to attack their enemies; and suddenly in-game life then starts to intefere with real life. Hell, like you said they could even ally up with factions from different timezones, so all-in-all any removal of OLP is a massive force multiplier in favour of the biggies which frankly don’t need any buffs right now; nor do they necessarily need any nerfs either.

No idea where you think i want it back on NA? I don’t care about what happens on NA as i’m EU. But I had to get involved once Rexx suggested that OLP might not be returning for NA OR EU come 8.0. Alas i can’t find the quote but i’ll keep looking, luckily Rexx recently said this instead:

Therefore OLP is coming back to NA. So folks are gonna have to prepare; and instead of disabling it this time Rexxus is gonna:

So in otherwords any silly folks abusing OLP on NA or EU will get their backsides handed to them; and rightly so. At the end of the day all of the drama about removing it could have been saved if the rule-breakers were instead punished harshly; which is what Rexxus has promised to do in the future.

For any further discussions over OLP please take it to the relevant thread: The Case AGAINST removing OLP on EU - #6 by Alandauron

Best regards :slight_smile:
Wise

If you actualy done you name any justice and have had a read of the rules that Rex set
out on (OLP) you whoud know you could follow them to a T and it still could be used as a
Exsploit!. wisman you are just another sheep dressed up as a wolf with a
Agenda to Peddal!!. I AM GOING TO GUESS OLP!!, it has been fun to watch u make like 20
diffrent cases for the same thing.

If somone has a diffrence of Opinion to you that is against OLP please dont let your Default
setting be have you got bad internet, is your computer a potato, it just makes you sound like
a moron which i am sure your not. please try respect people may have diffrent opinoins to yourself.

you say you are a hardcore PvP faction lmao. answer me this if you can live in a PvE zone so
it enables you to keep your bases what is the need for 40 bases with OLP for in a PvP playfeild??.

Nothing is going to stop people from finding new ways to exsploit OLP incuding yourself. and i get you
want to keep OLP, and you whould have no chance in a keeping a Base on a PvP planet. But just
having bases with OLP all over the surace just hinders PvP that is just a fact!. the case for
Keeping OLP is very week and one-sided.

what conserns me more is the fact you clearly dont acknowledge the fact it can, will and does get
abused on all servers. like the good car salesman its all good and has just been serviced lol.

PS. Please dont post a essay

Yeah as one of the NA players, what was happening is there is a war between two groups. Both groups got alts and made alt factions and had 24/7 offline protection bases aside from the short period they used to log on alts.

Honestly the NA group is talking about removing bases completely. Whatever happens it is out of our hands for the moment.

Ok I think your mask has slipped a little bit here chaz.

Lemme start with saying that ON EU we had some issues at the beginning but they were quickly solved, and for the remainder of the season (the other two months) there were few to no issues on EU. Moreover Rex has clarified what he will do to OLP exploiters/cheaters for the next season:

Accusing me of being a sheep dressed up as a wolf is pretty funny also. I’d say i’m more argumentative and a lil’ bit more like a stubborn goat :slight_smile: Refusing to let people rush into things and suggestions that they don’t fully grasp the cross-server consequences of.

I said this once to a player who is a friend of mine and allied faction member mostly in cheek and you believe it is my default go-to point? Maybe you should re-read my posts if that’s the case. I respect different opinions, but it doesn’t mean I have to agree with them; there’s a big difference.

The short answer to this is that we want FIGHTING, proper PVP action, that wasn’t that big of a thing in 6.0 (until towards the end when OLP started working again) and 5.5. PVP bases act as an anchor for the action, yet nobody is willing to build a PVP base if they are vulnerable to being offline raided. Therefore nobody builds PVP bases on PVP and there are no PVP anchor points.

I have never exploited OLP, and never will, if i did then i’d be making a mockery of every post i’ve put in support of it (and i’ve posted more than a couple of times!), therefore i’m not willing to exploit OLP whatsoever.

Your opinion is not fact no matter how much it may feel like it. And OLP does not ruin PVP on EU, it helps it by creating flash-points, and once again you would need LOTS more PVP factions on EU in order to ‘cover the surface’ as you state.

OLP helps all factions regardless of size, as ultimately anyone in any faction who is offline benefits from the protection of OLP; it’s simply those exploiting it that lead to your lack of objectivity in regards to the benefits and negatives of OLP.

I’m making multiple cases for (and sometimes against) certain parts of OLP to highlight the issue as a whole, and expand upon the debate instead of simply arguing over the same tired-old ground.

I will post a piece of writing as long as i need in order to attempt to adress your points; if that intimidates or frustrates you then so-be-it. Maybe discord is a more appropriate place for your to provide feedback than the forums if you feel that my posts are too long.

Best regards
Wise.

PS: I broke the writing down into shorter segments between quotes to make it a bit easier on the eyes at least. :slight_smile:

you forgot to quote againts this?.

what conserns me more is the fact you clearly dont acknowledge the fact it OLP can, will and does get
abused on all servers. like the good car salesman its all good and has just been serviced lol.

your all perfect on EU no exsplioting etc, Please!.

like no flashing lights on HV’s and no turets on HV’s underneath that can fire through the ground
and meany more crapy exsploits we have found from the EU.

it really dosent matter how you answer that, there is only so meany ways you can polish a turd!
to make it look good.

Happily! As long as it doesn’t make my post too long :slight_smile:

I have previously acknowledged that OLP has issues. The main issues I have with it are:

  • It turns on too quickly after somebody logs off. (20 minutes spool-up time, i think it should be 30 min maybe 45 or even an hour).
  • OLP bases can fire. This is self explanatory as-to why it’s an issue.
  • OLP being up for 36 hours before it needs to be refreshed (this should be more like 18 hours so those with tons of bases would have to visit them regularly to sustain OLP.)

I’ve stated this already that there was some exploiting on EU, here lemme find it:

There we go^^ , frankly the fact you missed this beginning sentence tells me you didn’t deign to read the post, not even the starting paragraph…

Best regards
Wise.

like i said wiseman not that i dont think you make a good argument just a long
on lol.

i just hope we all get roughly what we want so its we well balanced

What about a breakthrough suggestion :slight_smile:

Just leave everything as it is now !

EU may be fine, I’m not sure because I don’t play on EU. NA needs to at least have the max bases reduced to 4 per faction, but I don’t want to see OLP return on NA.

On EU i’d be fine with that.

“If it ain’t broken, then don’t fix it” Is a much-too under-apreciated Idiom.

The problem is when people see things as ‘broken’ simply because it doesn’t appeal or conform to their playstyle.

Best regards
Wise.

2 Likes

Max of 4 bases per faction is too few, and will encourage the meta of “Multiple smaller factions” and ultimately won’t solve anything.

Better to have 10 bases per faction and have larger factions.

Only a small handful of people want bases removed, the majority want to keep it. Removing bases would ultimately create a boring and tedious PvP experience.

SV/HVs are too big and 1v1 fights take forever - only bringing bases in does a PvP fight actually end in a timely manner.

1 Like

Yet there’s still the issue of factions making alliances in order to do the same thing, only with 10 bases per faction. Maybe just stick with your big factions and lower the base count and stop placing bases all over the planet…no? Yes there are plenty that seem to like exploiting whatever they can to maximize defense through lag, doesn’t mean they should.

Max 4 bases and if big factions start splitting and allying then they start getting warnings, bases removed, temporary bans, etc. If you have a falling out and want to fight against former faction mates I completely understand that, but splitting into smaller factions to exploit the system is ridiculous. Wasn’t TAW the one that was talking about doing this already even though the max is at 10? To factions that think like this it really doesn’t matter what the max is, if it were 20 they would still want to split to have 40.

Removal of bases from PVP hotspots would enrich PVP. Players would have to fight till „one is down“ or till „one makes it into the atmosphere to warp“.
As compensation for the removal of bases size 1 CVs could be allowed again. Such „mining operations“ could be fun. A single SV certainly could not prevent a miner CV from starting into space and warping (by other but a lucky warp drive lagshot), several SVs certainly can !

I think all of us would have more fun and the larger factions would have to risk something (as the miner CV does)

Certainly better than to have a „forest of bases“ again on GG.