======= NOTICE FOR HELP =======
What happened:
edit: i didn’t realize that this SV is a flying artillery array, long range assault.
I bought the PO-7 after reading it was a “POI assault SV”
I was looking for something with an alien core that could deal with the alien homing rockets on top of the Prison Transport POI, without getting trashed in the process. So i bought one of these PO-7.
Well I found that after taking just 1 rocket to the side of the sv I lost 3 of the rail guns, after which I managed to take one prison transport. but of course repair to blueprint ignores item over counts, and so i patched the holes with laser guns, as armor.
I get to the second prison transport, and i manage to avoid enough rockets and take it out.
the third? i took 1 volley, and lost all of my rails, and rockets.
I could have slapped an alien core into one of my own ships and had better results.
this SV is over priced, and under powered, and under armored for what it is.
The maneuverability of this SV is extremely slow, and almost absent response time.
I had to add 8 medium large thrusters just to get near the maneuverability you needed to avoid homing missiles, turret flak… and obviously that still wasn’t enough.
an 11 million cr. ship touted as a POI assault craft should not be rendered useless from 1 small POI, or have minimal armor and maneuverability.
I honestly feel like i was robbed.
Player(s) with issue: Coco
Server: NA
Time (cb:time): 13:00?
Playfield: Freelancer HQ
Structure Name(s): PO-7 | 11m
Structure ID(s): 3194645
How can we help you now: I don’t know what to say here other than I feel like this ship is way over priced, misleading in its description and too slow to be effective.
I have blueprints of my own design that can take more of a beating, more maneuverable, and I wouldn’t be out 11 million credits.
I don’t know, maybe you can change the description, the armor values, the maneuverability, the cost.
give your customers an honest ship for the credits?