As the title above says, we have been playing on the current season for a month now.
This is just a suggestion and an opportunity to discuss balancing and obviously fun for ALL players.
So I’ve been doing a lot of listening and looking into things etc.
Xeno is KING when it comes to cvs , there’s no doubt about it. place a Xeno cv against the next best thing (combat block) and the results are devastating!
I think that combat block should be boosted and maybe Xeno slightly nerfed BUT only slightly
As it stands Xeno has 0 ews modifiers but combat block although having more hit points is like mush in comparison to a Xeno ship.
Now, currently the Xeno block has 1500 hp but immune to modifiers and weighs 1.5 t i think it is,
combat block has 2000 hp but weighs 4 t!
Why not reduce the weight of the combat block to increase manoeuvrability, but at the same time nerf the hit points slightly of xeno.
Xeno will remain the META block however if we look at this from the eyes of a player that has not been around as much its quite hard to get and looking at the market today unrealistically priced very high.
i spoke to @RexXxuS about this and he said to pop it up on the forum so we can all discuss the way we play and what we see every day !
Balancing the game is a part of HWS, Constantly evolving to a server we all enjoy playing on even if eleon throw in curve balls like the flight mechanics and cpu
last thing i will say about balancing the cv aspect of hws is that although my ideas sound a little wacky remember this
cpu usage = %hitpoints per block (armour)
LESS IS MORE! lower hp = bigger ship so for the xeno players it still remains meta but also gotta use more of it to maintain that survivability
please discuss below