Thanks for the report but this is an already discussed topic we can’t do much about it.
It is a game logic bug / glitch that the turrets can shoot through stuff like water / terrain even though you as a client see obstacles in the way.
For 6.0 devs told me that they want to fix this render issue. But not sure about the progression right now.
Especially building near a green zone can cause some problems with that setup but currently we don’t see a special rule to prevent building there. We can’t restrict ever footstep of the players.
So the videos are sent to the devs as a reminder of the high prio.
Thanks again.