i tried simply setting a light to motion and it didnt work at all then i tried a switch still nothing. i also reset multiple time since i started on the server still not working
yes i know how they should work
Iāve had this issue in single player many times. the only way to fix it without loading a new save file was to rename the signal names. but either way, I eventually had to load a new save file or spawn a new ship.
post a copy of the blueprint file so I can investigate.
thank you i will test it when i get back in game, while i have your attention i have found a few other issues like my first cv getting destroyed by invisible ships. resource node being there and then gone after starting to mine them sre these normal?
no its there intact when you fly up to it then try to mine it and the resources remove themselves from asteroid i assume its just a delay load or something
there have been times where an asteroid that was dug up by another player hasnāt properly rendered until you get close enough. same thing with planetary deposits. but the HUD marker itself should always remain as long as there is one piece of material left.
tungsten is a custom re2 asset and bound to have issues. they are just buried boulders that donāt show up with the ore scanner. you have to keep digging until you find the rocks. if thereās already a giant hole, someone probably already scooped it all up
Ah, if itās the rock deposits, then yes, Iām pretty sure those have lots of problems. If itās those, you donāt have to make a video @zeekius21.
there is a āfeatureā from Eleon that sometimes turns off signals but still shows them as turned on on statistics pageā¦my usual solution is to toggle the Signals switch on the main page few times, close and reopen the P menu on the base/ship, toggle the Signals switch again few times and then leave it turned on