Solar panels not charging battery

======= NOTICE FOR HELP =======

What happened:
=> Solar panels not charging battery. With the issue surrounding alien cores, I decided to add solar panels. I have a minimum base, all equipment off, even lights. 25 panels are outputting about 150 kPU, where my base is consuming over 500… with nothing running except a gravity generator. I tried all the old tricks, like removing and replacing panels. All are getting 3-4 green lights.

Player(s) with issue:
=> Relayer

Server:
=> NA

Time (cb:time):
=> present

Playfield:
=> Rev-2

Structure Name(s):
=> Relayer Station

Structure ID(s):
=>

How can we help you now:
=> Unsure if this is a feature now with the changes, but it appears that even the max number of panels would be unable to service even the simplest of bases.

where are this base?

Remember that the distance to the sun matters also!

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is the base in the orbit since u got a gravity generator?

i’d suggest to turn off the grav generator when not needed.

do u know what pulls all the energy? i belive bigger solar panels gather more power than the smaller ones also if that helps u anything

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Appears to be working this morning. I did not notice it in the release notes for 9.0.1. I suppose this should have been an Elion report.

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