Solving the Mass and Volume Problem with its Logical Counterpart: Wireless Transportation

Maybe Rexx can do something with this suggestion which can also help solve the Mass and volume issue at the same time as making it a fun way to play.

Here is the link: The idea is to use the already existing wireless transporters which transports materials from one structure to another. Though its range is currently smaller then what i’m suggesting. This would add a new intuitive logistics using mass/volume that is also fun.

Logistics for pvp in battle; Dangers and Benefits.

Benefits:

You can trade with players for effectively and safely without having to open go outside.

You can tranport very heavy items into tradings stations rune by either NPC or players without having to carry these items over and over again and again and back and forth picking up and drooping from your backup heavy items.

You can Transport materials to allies from your ship in space to the planet.

You can transport Players/troops from space to planet.

You can use satellites which exist inside the game to to either jam or protect your wireless connection from jamming against nearby enemies.

Dangers:

Your wireless signal can be jammed by nearby ships that have a better upgraded and more advanced satellites.

You can be attacked while in the middle of transporting goods and lose that massive amount of materials.

Your wireless signal can be jammed by nearby ships that have a better upgraded and more advanced satellites.

You can be attacked while in the middle of transporting goods and lose that massive amount of materials.

This suggestion was originally posted here on Empryoin Forums: https://empyriononline.com/threads/solving-the-mass-and-volume-problem-with-its-logical-counterpart-wireless-transportation.91546/